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I set turned off the raised skeleton duration and now skeletons stay forever, but when i summon more than 25, it kills previous summons. Is there anything in gameplay constants or triggers to raise the limit.
In the Raise Dead ability, there is a field called "Unit type for Limit Check". Hold Shift and double click the field. Delete that raw id and type "-". After you click Ok, it will leave a blank field behind. Now you're all set. In the test map, I create 50 corpses and the necromancer keeps raising them without any limit ;] View attachment Revoke Raise Dead Limit.w3x
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