Deleted member 247165
D
Deleted member 247165
Had a lot of fun playing this. I'm waiting for the next update to give you a proper feedback 
-RaceLaneWars- Destroy the enemy crystal by pushing forward with your army.
New update 2.8 with race upgrade feature, adding more depth to your strategic choices (Hopefully) See changelog for all new changes. InformationScreenshotsChangelogCreditsAuthors NotesRace Infos: A brief description of what the races have to offer.
Gameplay Tipps:
-CHANGES- [2018-01-20] Changelog RaceLaneWars 2.8
[2018-01-07] Updated map description [2018-01-07] Changelog RaceLaneWars 2.7 I wanted to make a quick update based on the recent feedback with balancing changes i could get done quickly, here is a list of what i changed. Played a few matches to test it:
-=Models=- Makuza - GoblinFireworkerbackup MiniMage - GoblinTommygunner HandCLAW - Goblin Shooter -Grendel - Troll Manhunter Direfury - Mountain Dwarf Runebreaker Direfury - Dwarf Footman & Bandit Mike - Turret (Goblin turret tower) -=Icons= Marcos DAB - BTNBanditWizard Marcos DAB - BTNGreatMountainKing Sin'dorei300 - BTNGoblinRifleman Sin'dorei300 - BTNGoblinMortarTeam2 Sin'dorei300 - BTNGoblinFireworker Eagle XI - BTNDwarfWarlock Note: I cross checked what was under "view in resources" and what i actually use in the map, some were listed that i once tested out but are now longer in the import manager, so don't know what happend there. This is a map i built and refined a long time ago, i think i posted an older version of it in the forums. Give feedback and i will continue to work on it, there is one free slot for another possible race, i am open for suggestions ;-) Credits are also mentioned in the map loading screen. |