- Joined
- Oct 20, 2012
- Messages
- 3,075
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Both game text will display a value. When there's a target unit, the first line will display the wrong value. When there's no target unit, the second line displays the wrong value. No target, then both game text will return the same wrong value.
Now I'm gonna ask:
1.) Where does the game get this value (The wrong one)? Shouldn't this be a null or something?
2.) Is there anyway to check if an order that can target either a unit or point has a target unit or not when issued to a unit?
EDIT: Nevermind no 2. I found a solution already.