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Questle Help... {making a hidden quest become unhidden and completed}

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Level 16
Joined
May 1, 2008
Messages
1,605
Seas =)

Hmm i got other sulution maybe you like this way.

1: Create a Varible:
- Name: YourQuests / Type: Quest / Arry: [Number of Quest you got]

2: Create 2 triggers:

  • Create Quests
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Quest - Create a Required quest titled Need with the description 123, using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
      • Set YourQuests[1] = (Last created quest)
      • Quest - Create a Optional quest titled Not rly need with the description 456, using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
      • Set YourQuests[2] = (Last created quest)
      • Quest - Disable YourQuests[1]
      • Quest - Disable YourQuests[2]
(Create so much Quests you want and after you created all, disable them)

  • Complete a Quest
    • Events
      • Your Event
    • Conditions
      • Your conditions
    • Actions
      • Quest - Enable YourQuests[Your Array]
      • Quest - Mark YourQuests[Same array as the last enabled Quest] as Completed
I tested it and it works fine =)

Mfg
Dr. Boom
 
Level 5
Joined
Dec 1, 2007
Messages
121
Seas =)

Hmm i got other sulution maybe you like this way.

1: Create a Varible:
- Name: YourQuests / Type: Quest / Arry: [Number of Quest you got]

2: Create 2 triggers:

  • Create Quests
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Quest - Create a Required quest titled Need with the description 123, using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
      • Set YourQuests[1] = (Last created quest)
      • Quest - Create a Optional quest titled Not rly need with the description 456, using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
      • Set YourQuests[2] = (Last created quest)
      • Quest - Disable YourQuests[1]
      • Quest - Disable YourQuests[2]
(Create so much Quests you want and after you created all, disable them)

  • Complete a Quest
    • Events
      • Your Event
    • Conditions
      • Your conditions
    • Actions
      • Quest - Enable YourQuests[Your Array]
      • Quest - Mark YourQuests[Same array as the last enabled Quest] as Completed
I tested it and it works fine =)

Mfg
Dr. Boom

Ty it worked
 
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