- Joined
- Aug 12, 2010
- Messages
- 149
Campaign File Size
Does WC3 impose a hard maximum to the size of the campaign file or number of imports? Also, what size should I try to keep it to for the sake of the people who would play it? A 100+ MB file size wouldn't deter me from downloading a campaign, but what about other people? Any rules of thumb?
I currently have 65 MB of files in the campaign import manager. I have about 50 MB of music that I ultimately want to add as well. My main problem comes from maps.
I've done several terrains already and I just realized that the Ultimate Terraining Map will increase the size of the campaign by several MB per map. This could easily double the size of my campaign unless I re-import everything for the Ultimate Terraining Map as a campaign import. That would be an incredible pain in the ass. Is it an incredibly necessary pain in the ass?
Credits and Resources
Two questions: the first is how to do it. The second concerns non-Hive-approved resources.
I've been trying to take notes of the sources for the models, skins, icons, and map templates I've used as I've been going, and I've kept them in a spreadsheet. Is it cool to just distribute that with the campaign?
I have quite a few of Black_Stan's models and a few other models that aren't uploaded here. I know that uploading Black_Stan material is taboo since he took all of his work down, but is it still OK to use that sort of stuff for campaigns if I have the material?
Random
I've read the FAQ's and tutorials, but I'd like to hear from people. If there is something that is really irritating that I should definitely avoid, what would it be?
Does WC3 impose a hard maximum to the size of the campaign file or number of imports? Also, what size should I try to keep it to for the sake of the people who would play it? A 100+ MB file size wouldn't deter me from downloading a campaign, but what about other people? Any rules of thumb?
I currently have 65 MB of files in the campaign import manager. I have about 50 MB of music that I ultimately want to add as well. My main problem comes from maps.
I've done several terrains already and I just realized that the Ultimate Terraining Map will increase the size of the campaign by several MB per map. This could easily double the size of my campaign unless I re-import everything for the Ultimate Terraining Map as a campaign import. That would be an incredible pain in the ass. Is it an incredibly necessary pain in the ass?
Credits and Resources
Two questions: the first is how to do it. The second concerns non-Hive-approved resources.
I've been trying to take notes of the sources for the models, skins, icons, and map templates I've used as I've been going, and I've kept them in a spreadsheet. Is it cool to just distribute that with the campaign?
I have quite a few of Black_Stan's models and a few other models that aren't uploaded here. I know that uploading Black_Stan material is taboo since he took all of his work down, but is it still OK to use that sort of stuff for campaigns if I have the material?
Random
I've read the FAQ's and tutorials, but I'd like to hear from people. If there is something that is really irritating that I should definitely avoid, what would it be?