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Questioning the Permissions Rule for Custom Icons

Level 52
Joined
Jul 29, 2008
Messages
10,252
I'd like to start a discussion about the problem I see with the Icon Approval "rule" of "requiring the artist of a custom icon to receive permission from the creator of the custom model the icon is for", which I have now seen a number of times on recent uploads to the Icon section.

I say "rule" in quotes because, after carefully going over the current rules for any relevant instances of the word 'permission', I couldn't find anything about this specific scenario. I'll stop using quotes for the rest of this post, though.

I think this rule is:
A) detrimental to the modding community
B) inconsistent in principle, as seen with other cross-discipline works
C) illogical in it's very premise

And will argue that it should be discarded (or rather, not formalized since, again, I'm not seeing it) in favor of a more egalitarian approach.

===

A) Should be obvious but is also the least-compelling; we are unnecessarily chilling the efforts of our talented 2D artists by requiring them to submit to this rule. It's already a huge boon for our custom assets to have associated assets (SFX for spells, textures for models, icons for abilities, etc), and greatly increases the utility of a given custom asset to have additional, bespoke assets made for it. Every custom model with a bespoke custom icon is eminently more usable than those without.


B) Based on what I've seen & been told, this principle of "asking for permission when creating derivative works" does not happen in the other cross-disciplines; a key example is 2D textures. 2D artists need not get permission from the artist of the 3D model they are re-texturing. In fact nowhere else (between e.g. SFX, spells/systems, textures, models, icons, soundsets) does this principle come into play... only for custom icons made for custom models. This is wildly inconsistent & unfair to icon artists.

Think about this from the other perspective. Does a modeler need permission from an icon-er to make a model based on a cool icon? And what about other disciplines; how far does this go? Do modelers need permissions to make models based on textures, or icons for spells, or SFX for textures? Regardless of whether or not these are common (they aren't), they could happen, and it would be ridiculous to suggest they be 'gated' in the same way.


C) The premise of getting permission to do something with someone else's work (and indeed the current Rules for such as-written) depend on "using something tangible from the original without major change". In fact the exact wording is:
"Submission of resources consisting of or containing parts of material made by another member of the Warcraft 3 modding community without substantial modification..."

This rule makes a lot of sense for e.g. a modeler geomerging with pieces of another modeler's work, or using their animations. Or an icon artist using someone else's icon as a base, or a spell coded with parts from another coder. All of these use tangible, 'actual' parts of another's work in their construction & finished product (vertices, pixels, lines of code, etc).

What, exactly, is the icon artist "stealing" or tangibly "using" of the model artist's 3D model? What part of the mesh, which vertices, is contained (in whole or in part) on the pixels of the drawing? What has the artist taken except for the conceptual reality of the other's work? Where in the pixels of the icon is contained the vertices & meshes & animations & textures of the model?

It's not.

Even in the case of an artist using a screenshot of a model as a base (as often happens), when the dust settles & the icon is done, the screenshot has been completely drawn over; the icon as an asset is still a fully-created work that does not "contain" anything from the model.

(Honestly, I might even go so far as to argue that even a purely screenshot icon (no drawing on top), if it were allowed in the database, should not require permission; you are literally taking a picture of a model. The model is not the picture. However, I'm not going to argue this point if it's the line we want to draw.)

The problem is we seem to be applying a sort of "copyright" rule to these things; that the very concept of the model is "protected" from derivative works (such as icons), when this is a Hobbyist space without such laws. Which is kinda crazy to me; I mean heck, what about concepts in writing? Is my "artistic output" (designs/ideas in writing) not protected by this same copyright-esque rule? Because not once but twice I've had modelers ( @PROXY & @Gyrosphinx ) make a model based on the same very specific, unique concept I wrote about (troll spider-riding shaman), and I don't think they asked permission.

As well they shouldn't. As well I should be honored that fellow modders & artists were so inspired by my creativity as to be motivated to make their own creative wonders. We are all enriched when we build upon each other's successes. If I created a model I would be honored for someone to make an icon to match it, or textures to rewrap it, or SFX to match it. At the very worst, I should be completely unbothered by it (rather than threatened & feel the need to demand "permission"), because it doesn't affect me or my art at all. It's a separate thing that has no material effect on my creation.

So let's stop this.



DISCLAIMERS:
  • I'm not arguing for gouging out artist's rights in any meaningful way; I think it's important that the Hive respects that (even if sometimes I worry it goes too far). But this isn't just too far, it's inconsistent & illogically far.
  • Re: Copyright -- I'm aware that in the Real World, even stuff like what we do here could indeed fall afoul of such laws (e.g. "any derivative work"). However, as a modding community we've long recognized that this is a Hobbyist and not a mercantile space (even though I think things are unfortunately a bit more complicated when money gets involved, such as commissions. But mostly I'm talking about, like, an author selling a book or an artist selling a painting, and the importance of their ability to do so being protected from counterfeit, which is a big part of what Copyright Laws are protecting). People aren't making money off these things, and when they are (commissions) it's a one-time thing & then it's permanently public (no additional money being lost). So things should be different; we aren't beholden to such laws & shouldn't be.
  • I think it's reasonable for an artist to have the prerogative of choosing how their creation is presented on the Hive, including allowing them to choose whether or not to "feature" (e.g.) a given custom icon made for their model. If they don't like it, they can choose not to incorporate it in their model's 'bundle' (even though that is, again, detrimental to the community trying to use a resource). Requiring permission from the creator to 'link' assets like that? Fine.
  • I also think it's perfectly reasonable for an icon artist to mention the model in question when they upload their icon, especially with a link to the same. "Icon made for this model by UsernameHere" should be required to show where the concept came from, and allow people to access related works. That's great.
 
It's a rather unique case, too, isn't it? There doesn't appear to be any rules to cite, and we constantly see 2D art made to represent icons of models and textures throughout the hive without acquired permission posted, and that has all been fine before. So why is it, in specific scenarios, that it's deamed "unacceptable"? Why should some cases be unique, while others are not? Should the rules not be consistently upheld?

Another area that I do find to be something that may be up for debate is the simple editing of models without permission, but not for upload. In these instances, if credit is provided to the original author, and you're not uploading the model as your own personal work but are instead using it for your own personal projects, is this cause for stating that this violates community standards? Should the community standards not strive towards collaboration towards the production of meaningful projects in a shared passion that is, after all, a hobby? At a certain point, it starts to feel overly beurocratic to the point of redundancy when there are illogical roadblocks.

Naturally, I am also in favour of artists not having their work stolen, and I would never advocate for that. Even outside of hobbies, though, there are fair use laws, and as long as permission is granted for minor edits that are being uploaded individually, where do we draw the lines? Why are we making things more inconvenient than they need to be?

At least be consistent in the moderation of these rules, and perhaps err on the side of accessibility, otherwise, what's the point of uploading here when there are other sites who are more lenient (for better or for worse)?
 
A) Should be obvious but is also the least-compelling; we are unnecessarily chilling the efforts of our talented 2D artists by requiring them to submit to this rule. It's already a huge boon for our custom assets to have associated assets (SFX for spells, textures for models, icons for abilities, etc), and greatly increases the utility of a given custom asset to have additional, bespoke assets made for it. Every custom model with a bespoke custom icon is eminently more usable than those without.
Fully agree on that.

B) Based on what I've seen & been told, this principle of "asking for permission when creating derivative works" does not happen in the other cross-disciplines; a key example is 2D textures. 2D artists need not get permission from the artist of the 3D model they are re-texturing. In fact nowhere else (between e.g. SFX, spells/systems, textures, models, icons, soundsets) does this principle come into play... only for custom icons made for custom models. This is wildly inconsistent & unfair to icon artists.

Think about this from the other perspective. Does a modeler need permission from an icon-er to make a model based on a cool icon? And what about other disciplines; how far does this go? Do modelers need permissions to make models based on textures, or icons for spells, or SFX for textures? Regardless of whether or not these are common (they aren't), they could happen, and it would be ridiculous to suggest they be 'gated' in the same way.
Indeed.

What, exactly, is the icon artist "stealing" or tangibly "using" of the model artist's 3D model? What part of the mesh, which vertices, is contained (in whole or in part) on the pixels of the drawing? What has the artist taken except for the conceptual reality of the other's work? Where in the pixels of the icon is contained the vertices & meshes & animations & textures of the model?
Yes. To avoid such "crossovers", I can always speak smoothly "My icons have the same textures as this Model made by this Modeler, and the same tilt/perspective, because they use the same in-game assets, thus they look alike, and if you like my work you can use this icon for this model if you find it fitting, though I didn't try to copy the model, no-no!"

Even in the case of an artist using a screenshot of a model as a base (as often happens), when the dust settles & the icon is done, the screenshot has been completely drawn over; the icon as an asset is still a fully-created work that does not "contain" anything from the model.
Sure thing.

I can do this:
TS_Process.gif


Or I can do this:
Kyrb1.gif


Draw over the reference VS draw from the reference - the result will be almost the same. Am I stealing the art?

As well they shouldn't. As well I should be honored that fellow modders & artists were so inspired by my creativity as to be motivated to make their own creative wonders. We are all enriched when we build upon each other's successes. If I created a model I would be honored for someone to make an icon to match it, or textures to rewrap it, or SFX to match it. At the very worst, I should be completely unbothered by it (rather than threatened & feel the need to demand "permission"), because it doesn't affect me or my art at all. It's a separate thing that has no material effect on my creation.
Sure.

My logic is simple: I draw from a photograph, from a screenshot of a certain object, I illustrate it. I can sit in a museum and sketch statues, and I won't go to jail for that. As long as I don't disparage the artist or discredit his work, I can give other people the choice of whether or not to use my work for a given model.

I'd only request a permission here when I want to put my art in Assets so that they can be downloaded together with the model, and vice versa.

I think it's reasonable for an artist to have the prerogative of choosing how their creation is presented on the Hive, including allowing them to choose whether or not to "feature" (e.g.) a given custom icon made for their model. If they don't like it, they can choose not to incorporate it in their model's 'bundle'. Requiring permission from the creator to 'link' assets like that? Fine.
Yes.

I also think it's perfectly reasonable for an icon artist to mention the model in question when they upload their icon, especially with a link to the same. "Icon made for this model by UsernameHere" should be required to show where the concept came from, and allow people to access related works. That's great.
Yes.

Why are we uploading stuff, then? If you want to use it for your project, you take my work and put into your map, don't you? That's why I'm sharing it on this site, right? But, If you are going to change color of pupils in my model and upload it for sale without my permission, then your resource shouldn't be published here. Same for the icons. Just credit, don't discredit, put a link on the original instance, don't put in the assets without permission. Simple as that.

P.S. In the end of the ends, we're all on one team, called "Warcraft hobbyists". Just show respect and don't be an ass. If you share, get ready that people will use your work, one way or another.
 
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I think based on this discussion (and the aforementioned frustrations), the rules should be both logical, and consistent.

Maybe there are other qualities to consider, but I think the majority of considerations boil down to these two qualities. They should make sense, and apply to everyone equally.

Maybe as a bit of a sidebar, too, it does seem strange that some assets that are uploaded have such hypervigilant protection despite drawing on the original works of Warcraft 3's artists. Perhaps it is something worth remembering for the humility to accept that if your own fair use is fine, perhaps another person's fair use is, too?
 
I want to echo kyrb's thoughts. Requiring permission for a freehand icon is a stupid rule. A link and credit to the OG author, maybe, but permission is ridiculous, and as the OP notes, inconsistent / unprecedented.

In general, I feel those who champion "artist's rights" on the Hive have the wrong mindset. The Hive is not deviantart. It's not a personal art portfolio. The Hive is a place to share resources. You upload stuff here for fun, and for people to use in their mods. When you cultivate a culture like the former, you get folks like Grendel... or the c00l gang before him, if anyone remembers them.

We should have the same attitude to 2d and 3d assets that we do for the Spells/code section i.e. a spirit of open source collaboration and continuous improvement (while appreciating the uploader's ingenuity and skill), rather than pretending each upload is the Mona Lisa deserving of fifteen layers of patents. After all, every mdx and blp compiles down to code.
 
Seems you beat me to make this.

Well for starters i wrote up a huge list of new rules to be added towards the current ones considering the ones that have been there literally do not go over the rules for each icon section.. being, "REFORGED" "AI" "PORTED" "MAIN ICON SECTION" Because, each of them have there own rules that need to be followed and the current ones only go for the main icon section it seems..

I want to echo kyrb's thoughts. Requiring permission for a freehand icon is a stupid rule. A link and credit to the OG author, maybe, but permission is ridiculous, and as the OP notes, inconsistent / unprecedented.

In general, I feel those who champion "artist's rights" on the Hive have the wrong mindset. The Hive is not deviantart. It's not a personal art portfolio. The Hive is a place to share resources. You upload stuff here for fun, and for people to use in their mods. When you cultivate a culture like the former, you get folks like Grendel... or the c00l gang before him, if anyone remembers them.

We should have the same attitude to 2d and 3d assets that we do for the Spells/code section i.e. a spirit of open source collaboration and continuous improvement (while appreciating the uploader's ingenuity and skill), rather than pretending each upload is the Mona Lisa deserving of fifteen layers of patents. After all, every mdx and blp compiles down to code.

If we dont have no permissions for anything, icons/models/maps then people will abuse the hell out of that and create random nonsense icons for models that have little to no effort put into it and i guarantee you it will be filled with just screenshots of models that people will try to make there "own" version of that model or whatever it is..

At that rate we mind as well not have a rules section all n all.

.

Also, im not reading these walls of txt because to be completely honest,all im looking for the "MAIN ICON SECTION" is freehand work and something that shows "you" made it or 50% of it is yours. I could really careless half the time if permission isnt granted i just have to ask that because some people may not want someone using there resources and thats there right to do so. I wouldnt want anyone recoloring or making any of my icons into an abomination of some kind.. without me knowing about it.



If you want to make simple edits and screenshots of models/units whatever then upload it to the Ported section and ill be glad to approve it as useful.

But we definitely can't upload anymore Blizzard stuff without their express permission first.

Oh and ask AI if it's OK with uploading its regurgitated neo-nu-avantgarde-anarchic art too.
This suppose to be funny? To be honest i never asked anyone who uploaded a AI icon for permissions yet to add the AI generator in description and im pretty sure you did as well a few times if im correct.

And, for blizzard stuff you just need to add them as an author which you have said to people multiple times as well so what ur point here?
 
Seems you beat me to make this.

Well for starters i wrote up a huge list of new rules to be added towards the current ones considering the ones that have been there literally do not go over the rules for each icon section.. being, "REFORGED" "AI" "PORTED" "MAIN ICON SECTION" Because, each of them have there own rules that need to be followed and the current ones only go for the main icon section it seems..



If we dont have no permissions for anything, icons/models/maps then people will abuse the hell out of that and create random nonsense icons for models that have little to no effort put into it and i guarantee you it will be filled with just screenshots of models that people will try to make there "own" version of that model or whatever it is..

At that rate we mind as well not have a rules section all n all.

.

Also, im not reading these walls of txt because to be completely honest,all im looking for the "MAIN ICON SECTION" is freehand work and something that shows "you" made it or 50% of it is yours. I could really careless half the time if permission isnt granted i just have to ask that because some people may not want someone using there resources and thats there right to do so. I wouldnt want anyone recoloring or making any of my icons into an abomination of some kind.. without me knowing about it.



If you want to make simple edits and screenshots of models/units whatever then upload it to the Ported section and ill be glad to approve it as useful.
We can be passionate about stuff like this making up longs texts and profound discussions, we're not attacking you at any case or want you to feel pushed 🫡 Sorry, if it felt like a brick falling on your head.
 
Seems you beat me to make this.
I heard you were considering it at the same time I was, so I wanted to get it out there 😅

Well for starters i wrote up a huge list of new rules to be added towards the current ones considering the ones that have been there literally do not go over the rules for each icon section.. being, "REFORGED" "AI" "PORTED" "MAIN ICON SECTION" Because, each of them have there own rules that need to be followed and the current ones only go for the main icon section it seems..
I'm really glad to hear you've been working on updating the Rules. Clearing out the backlog is important but fixing Rules is a long-term win that's easy to ignore for short-term problems. So kudos ✌️

If we dont have no permissions for anything, icons/models/maps then people will abuse the hell out of that and create random nonsense icons for models that have little to no effort put into it and i guarantee you it will be filled with just screenshots of models that people will try to make there "own" version of that model or whatever it is..

At that rate we mind as well not have a rules section all n all.

.
No one's saying we should abolish permissions entirely/generally. 🤔

If an artist wants to use a real, "tangible" part of another artist's work in their work they are uploading to the Hive (e.g. some mesh in their model, or some texture work on their icon, or some system in my spell), they should definitely get permission (assuming they can (e.g. long-gone users)).

Also, im not reading these walls of txt because to be completely honest,all im looking for the "MAIN ICON SECTION" is freehand work and something that shows "you" made it or 50% of it is yours. I could really careless half the time if permission isnt granted i just have to ask that because some people may not want someone using there resources and thats there right to do so. I wouldnt want anyone recoloring or making any of my icons into an abomination of some kind.. without me knowing about it.
... I know it's a lot to read but that's kind of a non-starter for discussion. 😑 No one's expecting you to read & reply right away; tell us you need some time to parse through this & formulate a response, that's fine.


But if you insist, I can try a different, more truncated tack. Answer this first question for us:

Is it (in the past, present, or future of the Icon section) an actual Rule to require permissions from the creator of a custom model to the creator of a custom icon for said model?

More than once you've mentioned the "freehand rule" & the "+50% made by you rule". But then you've tacked on "and get permission" (even if you say "you could care less", it's still been seemingly required for approval).

So is that a Rule or is it not (or will it be, or was it, etc).
 
Ok so lets just get to the bottom of this because i am sorry if i came off a bit harsh but i just felt as if everyone was attacking me like im the one at fault here and i just been following what seemed right at the time.

So, im going to ask this as the caretaker of the whole icon section.

- What rules would you like implemented into the rules section about permissions ?

And, i can add it to my list of existing rules that @Footman16 will be adjusting here soon and we can add that towards it so its actually somewhere written on the site for everyone to view.

So i apologize if i came off harsh but i had a rough day yesterday and i guess it set my mood of being i felt attacked but i know is not the case.
 
- What rules would you like implemented into the rules section about permissions ?
I feel like screenshots and <50% freehand should require perms, as they would fall under simple edits, and a model maker could feel like a "cheap" icon would be a poor association with their model.

Once you have >50% freehand though, it should be fine to take inspiration from others to make icons. This is already the case in other areas, so keeping rule consistency sounds ideal; No permission for >50% freehand.

This is just what I feel thus far, more/better rules and clarifications can be ironed out from here.
 
- What rules would you like implemented into the rules section about permissions ?
You have a lot of work on your shoulders and I appreciate the opportunity to spend time on this issue, thank you!

IF the permissions can't be canselled completely, then I support the thought above from MildKidneys: the section will be protected from a flood and, at the same time, experienced and prolific icon artists will breathe fresh air. I think that this will also allow you to spend less time on monitoring the requests. If this is what you wanted to present originally, then I'm even more happy.
 
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I feel like screenshots and <50% freehand should require perms, as they would fall under simple edits, and a model maker could feel like a "cheap" icon would be a poor association with their model.
There's two approval states, Simple/Useful and Lacking. Such icons could fall into one of those depending how horrible unrefined they are.

I also have seen people tend not to even look at the rules not to mention follow them so they would still upload stuff that would then be restricted due to rule breaking. They might not do it again in the future but will find other means like Pastebin or some art-related thread.
 
There's two approval states, Simple/Useful and Lacking. Such icons could fall into one of those depending how horrible unrefined they are.

I also have seen people tend not to even look at the rules not to mention follow them so they would still upload stuff that would then be restricted due to rule breaking. They might not do it again in the future but will find other means like Pastebin or some art-related thread.
That's why I have an art-related thread 🥸
 
Well me and @Footman16 have teamed up and soon the rules will be much better and understanding in the rules section as they (like i said before) outdated so more on that soon here.. but im sure it will suite most, if not, all ur guys fancys..

Once were done ill upload it here.
So far that sounds perfect, and I really appreciate the thought being put into the matter.
Thanks for putting in the time to manage such a large section of the site and still finding the time to take our ramblings into consideration 🙂
 
I can confirm the icon rules have now been updated, so they should be a lot clearer and I think cover pretty much any case, it covers size requirements, descriptions, where the appropriate place for different types of icons are as well guidance on freehand expectations for U/S vs recommended as an example. There's also tabs for the 3 subsections so it should be a one stop shop for anyone wondering what the icon rules are :) Panda's done some good work drafting them up for the current state of the Hive and the icon sections which weren't previously covered.
 
I can confirm the icon rules have now been updated, so they should be a lot clearer and I think cover pretty much any case, it covers size requirements, descriptions, where the appropriate place for different types of icons are as well guidance on freehand expectations for U/S vs recommended as an example. There's also tabs for the 3 subsections so it should be a one stop shop for anyone wondering what the icon rules are :) Panda's done some good work drafting them up for the current state of the Hive and the icon sections which weren't previously covered.
Yes, so check out the rules here if you have questions let me or @Footman16 know .. i hope this clears up things for users!

 
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