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Level 6
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Aug 22, 2006
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253
I understood the first part of your question but not the second.
For triggering the event of hero morphing, you could set a timer that is the same time as one full day in warcraft. Then when the timer runs out, it changes from day to night, so you could include some kind of morph in the events there. As for the second half of your question--- you should wipe the foam from your mouth and rephrase it. :)
 
Level 3
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May 19, 2006
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Teifi said:
I understood the first part of your question but not the second.
For triggering the event of hero morphing, you could set a timer that is the same time as one full day in warcraft. Then when the timer runs out, it changes from day to night, so you could include some kind of morph in the events there. As for the second half of your question--- you should wipe the foam from your mouth and rephrase it. :)

Look... i need make a morph without a morph ability... ok? i dont know how to write correctly in english.. jeje(soy de argentina)
 
Level 3
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Teifi said:
You need to make a morph.... what, a morph ability? A morph animation? What? And without a morph ability? For what? A unit? Be more specific, and no, i dont speak argentinian.

=P in argentina we speak spanish jaja.... look, i am making a hero. That hero morph in another unit in the night... like a werewolf. This hero dont have a morph ability to use, i need to make a morph without a visible ability...i dont know how to be more spesific
 
Level 4
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65
thats how i would solve it:
as said before make a timer (or wait condition)
then u need a morph ability (like the one from nightelve druid), then when the timer expire give the unit the morph ability, let the hero use this morph ability, then remove it again...

action:
if (this trigger is on) then do
{
| add morph to (hero unit)
| order (hero unit) to use ravenform
| turn this trigger off
} else do
{
| add morph to (hero unit)
| order (hero unit) to use unravenform
| turn this trigger on
}
// wait 1 second
remove morph from (hero unit)
wait 240 seconds
run this trigger

hope this will help u
note: hero unit is not a variable ^^
if u want to do so
Set hero unit = (Random unit from (Units owned by Player 1 (Red) matching (((Matching unit) is Hero) equal to True)))
 
Level 3
Joined
May 19, 2006
Messages
21
Saiyuki said:
thats how i would solve it:
as said before make a timer (or wait condition)
then u need a morph ability (like the one from nightelve druid), then when the timer expire give the unit the morph ability, let the hero use this morph ability, then remove it again...

action:
if (this trigger is on) then do
{
| add morph to (hero unit)
| order (hero unit) to use ravenform
| turn this trigger off
} else do
{
| add morph to (hero unit)
| order (hero unit) to use unravenform
| turn this trigger on
}
// wait 1 second
remove morph from (hero unit)
wait 240 seconds
run this trigger

hope this will help u
note: hero unit is not a variable ^^
if u want to do so
Set hero unit = (Random unit from (Units owned by Player 1 (Red) matching (((Matching unit) is Hero) equal to True)))

Fnks... i`ll try that.. suerte!
 
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