- Joined
- Aug 19, 2006
- Messages
- 187
is it possible to make units run through buildings but not through doodads/walls?
i used the trigger to turn unit pathing off but that makes them just to run through or over everything
i already tried it with pathingblockers but they are also ignored
i used the trigger to turn unit pathing off but that makes them just to run through or over everything
i already tried it with pathingblockers but they are also ignored