• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Trigger] Question, Strange

Status
Not open for further replies.
Level 9
Joined
Jul 24, 2007
Messages
308
in my map, when some 1 exit, he have to wait about 10 minutes to get out! or he restart pc! i think i know why.. because i dont use custom scripts with [RemoveLocation , and Destroy Group...], the question is WHERE , WHEN , HOW and WHAT(are codes) to type it?
 
Last edited:
Level 19
Joined
Aug 24, 2007
Messages
2,888
WE is idiot or something why does it hold something like position with offset position of triggering unit x with 180 y with 100
What is WE gonna do with these later why dont it remove them in end :/
I'll mail it to blizzard xD
 
Level 40
Joined
Dec 14, 2005
Messages
10,532
It probably keeps them due to the way Jass is interpreted, and it's quite possible there's a reason in the way it's coded to not have a garbage collector. Or possibly they just didn't add one for some other reason.

And the point with offset thing has to return another Point, you'll understand why when you pick up a bit more Jass.
 
Status
Not open for further replies.
Top