• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Question for Sublime

Status
Not open for further replies.

Cokemonkey11

Spell Reviewer
Level 30
Joined
May 9, 2006
Messages
3,537
It has a builtin console but it's designed to be lightweight

Sublime replaces code analysis and refactoring tools with smarter editing tools.

For example, in eclipse you might select a variable name and use refactor-rename to change the name globally.

In sublime, you can double click the variable to select it, and hold cntrl+D to select instances of it throughout the document. Then type the new name.

Big editor paradigm: Make lots of features to solve problems

sublime paradigm: Provide editor functionality that doesn't produce problems in the first place

I suggest taking a look at the package manager as well. Plugins in sublime are generally more lightweight and user-friendly than eclipse plugins.

Good luck.
 
Status
Not open for further replies.
Top