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Question about vertices

Discussion in 'Modeling & Animation' started by UgoUgo, Mar 5, 2013.

  1. UgoUgo

    UgoUgo

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    I am wondering,

    what happens if there's a lot of vertices on a model?
    Lets say theres two model,
    one model is with 500 polies with 1000 vertices
    another one is with 500 polies with 500 vertices

    do they have difference? Will the one with more vertices cause more lag? or create more filesize?

    Thanks.
     
  2. eubz

    eubz

    Map Reviewer

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    a single vertex adds a kb size to a model. I just don't know how much bytes each one adds.
     
  3. UgoUgo

    UgoUgo

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    Yea I noticed about filesize recently. But how about lag issue? Will more vertex cause more lag?
     
  4. General Frank

    General Frank

    3D Modeling Moderator

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    On today's PCs I don't think it does matter much how many vertices or even polygons your model has. However I think that old engine of Warcraft III itself might have some limitation. I have never ran into any limitations this far personally, but I think that the actual amount of vertices/polygons do not count that much.
     
  5. UgoUgo

    UgoUgo

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    Oh alright, thanks for helping. Was making a model and this issue suddenly came to my mind. I guess the fact im using crappy comp is the reason of my overconcerning (does this word even exist?) of such matters.

    Anyway, problem is solved. Thanks for the replies.
     
  6. Rao Dao Zao

    Rao Dao Zao

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    I've actually heard it said relatively recently that vertices cause more of a performance hit than triangles, but as Frankster says, you will have to really be going for it (i.e. HD everything) before it'll make any real difference.