Alright, so I'm making a riddle that includes 7 potions. If you drink a certain one, you will be teleported to a region. If you drink any of the other six, it kills you.
My question is, how do I trigger it so that once you drink a potion, it is removed from your inventory and replaced in it's original position (all potions), and if you drink the one potion that teleports you to the region, how do I get it to teleport, remove from inventory, and then go back to original position for next player?
Thanks!!
By the way... this is somewhat off topic, but how can you change the amount of damage a hero does?
My question is, how do I trigger it so that once you drink a potion, it is removed from your inventory and replaced in it's original position (all potions), and if you drink the one potion that teleports you to the region, how do I get it to teleport, remove from inventory, and then go back to original position for next player?

Thanks!!
By the way... this is somewhat off topic, but how can you change the amount of damage a hero does?