I had a thought. If I were making a campaign and I had A sidequest, could the reward be something like increased unit hp, damage, or armor on subsequent maps.
The question being is a reward like that possible to.be written to script or whatever format it may take on.
Also, if I'm doing a campaign on a particular level can I make A proverbial fork in the road that affects only the units used on future levels without rewriting the whole campaign with two divergent maps?
The question being is a reward like that possible to.be written to script or whatever format it may take on.
Also, if I'm doing a campaign on a particular level can I make A proverbial fork in the road that affects only the units used on future levels without rewriting the whole campaign with two divergent maps?