- Joined
- May 12, 2017
- Messages
- 28
Something I've been wondering about for a while now after looking at how Jass is generated by the editor and how Jass is laid out in map files I've looked at...
Is this valid code to write in Jass? [I come from a C# background where this is just inefficient and stupid]
The following code has an "== true" added to the if statement, something that I'm not a fan of personally and hope this isn't actually needed
I am not experienced with how vJass works and currently does not have access to a computer which has capabilities to use JGNP or WEX to test the functions in question, I was hoping to get an answer before I have access again so I don't waste my time.
Compare the two Scopes and the only change is the "== true" check... Is this a required element or is the GUI -> Jass Generator simply that stupid?
Is this valid code to write in Jass? [I come from a C# background where this is just inefficient and stupid]
JASS:
scope DummyScope initializer onInit
globals
boolean ToolsPatrol = false
endglobals
private function Action takes nothing returns nothing
... ToolsPatrol is set to true in another scope which runs BEFORE this code
if (ToolsPatrol) then
call DisplayTimedTextToPlayer(GetOwningPlayer(GetTriggerUnit()), 0, 0, 10, "Global TriggerPatrol Exists")
else
call DisplayTimedTextToPlayer(GetOwningPlayer(GetTriggerUnit()), 0, 0, 10, "Global TriggerPatrol Doesn't Exist")
endif
endfunction
private function onInit takes nothing returns nothing
... Add Action for Trigger along with Event
endfunction
endscope
The following code has an "== true" added to the if statement, something that I'm not a fan of personally and hope this isn't actually needed
JASS:
scope DummyScope initializer onInit
globals
boolean ToolsPatrol = false
endglobals
private function Action takes nothing returns nothing
... ToolsPatrol is set to true in another scope which runs BEFORE this code
if (ToolsPatrol == true) then
call DisplayTimedTextToPlayer(GetOwningPlayer(GetTriggerUnit()), 0, 0, 10, "Global TriggerPatrol Exists")
else
call DisplayTimedTextToPlayer(GetOwningPlayer(GetTriggerUnit()), 0, 0, 10, "Global TriggerPatrol Doesn't Exist")
endif
endfunction
private function onInit takes nothing returns nothing
... Add Action for Trigger along with Event
endfunction
endscope
I am not experienced with how vJass works and currently does not have access to a computer which has capabilities to use JGNP or WEX to test the functions in question, I was hoping to get an answer before I have access again so I don't waste my time.
Compare the two Scopes and the only change is the "== true" check... Is this a required element or is the GUI -> Jass Generator simply that stupid?