- Joined
- Feb 23, 2020
- Messages
- 34
Hi all, I am making a map using the normal 4 teams - Human, Undead, Night Elf, Orc. However, I have changed where you can build certain units (for example, putting all orc units in the barracks, and all troll units in the voodoo hut which is just the beastiary, re-skinned).
Now, as I test the map and watch the AI do its thing, I noticed on races I haven't changed as much (Night Elf), the AI works fine and gets to tier 3, etc. However, with Orcs and Undead, and to a lesser extent Humans, they never get past tier 2 and working with 2 heroes and not the end-game units. Humans get to tier 3, but don't make units past 2 mortar teams (No gryphons, etc). Strangely, I moved the 2 night elf druid units to a new building (Chimaera Roost reskinned into a Barrow Den) and the AI seems to be able to make those units just fine.
So, my question is, is there a place to that has listed the AI build order to see where I can either modify units so that it works (but just looks how I want it) or do another workaround?
Now, as I test the map and watch the AI do its thing, I noticed on races I haven't changed as much (Night Elf), the AI works fine and gets to tier 3, etc. However, with Orcs and Undead, and to a lesser extent Humans, they never get past tier 2 and working with 2 heroes and not the end-game units. Humans get to tier 3, but don't make units past 2 mortar teams (No gryphons, etc). Strangely, I moved the 2 night elf druid units to a new building (Chimaera Roost reskinned into a Barrow Den) and the AI seems to be able to make those units just fine.
So, my question is, is there a place to that has listed the AI build order to see where I can either modify units so that it works (but just looks how I want it) or do another workaround?