Protect The Girl 2.7

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Err this is my first map. Please comment on it. Sorry I don't know how to do attachments so I can't make it that good. Enjoy.
*Map is protected , But you can still open it.*
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Protect The Girl 2.7 (Map)

Reviews
16:59, 5th May 2008 The Hive Workshop: [+]The map is yours , No need to have any permission or to give any information about any other map maker. [-]Map is protected but eh , I can't find any triggers or anything , But still able to open it. I'll...

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16:59, 5th May 2008
The Hive Workshop:
[+]The map is yours , No need to have any permission or to give any information about any other map maker.
[-]Map is protected but eh , I can't find any triggers or anything , But still able to open it.
I'll add it in the description.
[+]Map is in English.
[+]No sign of any major bugs or any crashes.
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[+]The map was fun too play.
[+]It's a fast game but still fun too play.
The map is VERY well made for being your first in my opinion.
*Approved*
 
Level 5
Joined
Nov 13, 2007
Messages
99
I can help you out with this map, I really like the idea, and I can make GUI Trigger enhanced spells. Also, you need to change the creeps to, "Does Decay" or else crypt lord's ability Carrion Swarm is useless. Below is a little somthing that shows what I'm capable of.
View attachment 28095

Thanks for the suggestions lol. Ill work on it. Thanks. Do you know anything about attachents? Because I really want to do it. I tried alot of times but it won't work. err if you have AIM you can contact me at layzab0ne.
 
The sphere ability is the easyst way to add an attachment (I know, my spelling sucks ];), but you can also do it via trigger. You just have to select the apropriate model for "Target", and then, where it says "Target Attachment Point," thats where you put where you want it attached. For the hands, its "hand,right" and "hand,left"

For the chest its "chest" (pretty self explanitory)

For the ground below the unit (auras) its "origin"

For the head its "head" (also pretty self explanitory)

I think there is a tutorial on it, but I prettymuch summed it up right there. I'm going to attach a pic, just so you get it.



Ability.jpgAttachment Point.jpgEffect.jpg
 
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