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Projectile System

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Level 10
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May 27, 2012
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Hello ive been looking around for a projectile with the following options and havent found any. So if some one can make one or find any id be very happy :)
1, depending on terrain height (if a hill comes it will hit it)
2, colliding with units. (not only target so if some thing is in its way it will hit it insted, like a arrow for example)
3, Easy to use. Prefaribly in gui. (system can be in jass/vjass). Just want the following setups range, height, damage, model, speed.
4, ofc the system needs to support arcing. So if you see this as a advanced arrow system. Like a bowman who fires hes bow.
 
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