• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[Trigger] Problem

Status
Not open for further replies.
Level 8
Joined
Aug 4, 2008
Messages
279
Why This Doesnt Work?

  • Attack2
    • Events
      • Unit - A unit enters 2Tower <gen>
    • Conditions
    • Actions
      • Unit - Order Cannon Tower 0124 <gen> to Attack Ground ((Position of Cannon Tower 0124 <gen>) offset by 1300.00 towards 90.00 degrees)
      • Wait 1.00 seconds
      • Unit - Order Cannon Tower 0124 <gen> to Stop
  • Attack
    • Events
      • Unit - A unit enters 1Tower <gen>
    • Conditions
    • Actions
      • Unit - Order Cannon Tower 0125 <gen> to Attack Ground ((Position of Cannon Tower 0125 <gen>) offset by 1300.00 towards 90.00 degrees)
      • Wait 1.00 seconds
      • Unit - Order Cannon Tower 0125 <gen> to Stop
  • Attack3
    • Events
      • Unit - A unit enters 3Tower <gen>
    • Conditions
    • Actions
      • Unit - Order Cannon Tower 0123 <gen> to Attack Ground ((Position of Cannon Tower 0123 <gen>) offset by 1300.00 towards 90.00 degrees)
      • Wait 1.00 seconds
      • Unit - Order Cannon Tower 0123 <gen> to Stop
  • Attack4
    • Events
      • Unit - A unit enters 4Tower <gen>
    • Conditions
    • Actions
      • Unit - Order Cannon Tower 0122 <gen> to Attack Ground ((Position of Cannon Tower 0122 <gen>) offset by 1300.00 towards 90.00 degrees)
      • Wait 1.00 seconds
      • Unit - Order Cannon Tower 0122 <gen> to Stop
  • Attack5
    • Events
      • Unit - A unit enters 5Tower <gen>
    • Conditions
    • Actions
      • Unit - Order Cannon Tower 0121 <gen> to Attack Ground ((Position of Cannon Tower 0121 <gen>) offset by 1300.00 towards 90.00 degrees)
      • Wait 1.00 seconds
      • Unit - Order Cannon Tower 0121 <gen> to Stop
  • Attack6
    • Events
      • Unit - A unit enters 6Tower <gen>
    • Conditions
    • Actions
      • Unit - Order Cannon Tower 0120 <gen> to Attack Ground ((Position of Cannon Tower 0120 <gen>) offset by 1300.00 towards 90.00 degrees)
      • Wait 1.00 seconds
      • Unit - Order Cannon Tower 0120 <gen> to Stop
 
Level 28
Joined
Jan 26, 2007
Messages
4,789
Can you give more information, please?
What are the stats of the towers, what works, what doesn't? (it doesn't do anything/only a few triggers work/...).

  • Can the tower attack ground?
  • there are 2 leaks in every trigger (hasn't got anything to do with whether it works or not, but remove them).
  • Is the range long enough?

It's not efficient either =/

@Pharaoh: as far as I see 1300 range should be far enough for the min range :O
 
Level 4
Joined
Jun 16, 2009
Messages
92
Make sure towers have the "Artillery Splash" attack set, so they actually 'have' the Attack Ground ability.

Other than that, looks like a simple enough trigger. Something has to be wrong with the unit you're using.
 
Level 28
Joined
Jan 26, 2007
Messages
4,789
Erm... weird, does it have anything to do with the regions?

Edit: Allright, I've found out the problem...
The attack type needs to be "Artillery", not "Missile (splash)" (I didn't read that part, sorry ^^)

And here's a stupid test-map I've made because I was bored -.- (based on your problem, I do that a lot, problems are a source of inspiration :p).
 

Attachments

  • Bomber-thing.w3x
    17 KB · Views: 42
Level 28
Joined
Jan 26, 2007
Messages
4,789
Haha, i checked your triggers, you are really good =)

Thanks ^^ I'm not really that good anyway :/ I used Copy/paste a lot in that map :p

I don't make maps (anymore), though... only these kind of things when I get bored.
I can't finish anything I create :(

I'm sorry to say it again, but can I take a look at the map then? ^^
Just upload it is an attachement or something... if you want to.
 
Level 28
Joined
Jan 26, 2007
Messages
4,789
Here are a few tips:
  • Give all enemy units the ability "Locust"
  • Erm, the snow is pretty hard to see next to the ice... I died quite a lot because I couldn't see it was snow ^^
  • The 3th or 4th level (the first red level) is messed up: if you die, you keep sliding when you respawn.
    Because of that, I couldn't go on anymore (I automatically slide down, to the ice and can't go back up, where I should be).
  • There are a lot of leaks, try to fix all of them :)
  • The terrain was a typical escape-map-style-terrain, try to add more... beauty in it :D

Well, as far as I've seen it isn't really bad... but I wouldn't recommend it, because it still has some bugs and isn't really original.
Try to do more with the terrain (even escape-maps can have nice terrains ^^), fix the bug(s) and well... do what I've said above ^^

I really wanted to check the map further, but couldn't go on because of that bug :/
 
Status
Not open for further replies.
Top