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Problem with walking dragon model

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Aug 5, 2017
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Made 4 units using the walking dragon model. 2 of them fly and 2 of them are on the ground.
To make the ground version, I added:
Art - Required Animation Names stand,alternate
While the ground versions move and attack perfectly, when they cast a spell, they revert to their winged versions and it looks stupid to see them flying on ground. Is there a way to make them use stand,alternate after casting a spell? Thanks.
 
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