- Joined
- Jul 22, 2021
- Messages
- 52
Hello Hiveworkshoppers,
I have two problems with triggers that revolve around (custom) items.
UPDATE:
Fixed the first problem by using Item-type of (Item being manipulated) Equal to Item X
I have two problems with triggers that revolve around (custom) items.
I want to trigger "Quest Discovered" action upon picking a specific item. Been trying to put various conditions etc. but can't quite match it. What I achieved so far, was picking any item that triggers the quest discovery.- Change Quest Description by setting variable, arithmetic integer +1. What happens here is that I should use the specific item on certain units. I can make the item apply a debuff on these units if it would make things easier.
- But again, I'm not quite sure how to make things work. In this case, I created triggers based on this tutorial - which specifically showcases a quest with killing units. The only difference I want to make is using the item on units instead of killing them.
UPDATE:
Fixed the first problem by using Item-type of (Item being manipulated) Equal to Item X
Last edited: