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Problem with Rooted Ancient

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May 15, 2015
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Hello!
I have a problem with my new hero based on Corrupted Tree of Life(dunno if it's named like this in ENG ver.).

I made a trigger to root him by changing into the building-like form of the model because he does not have the ability to root and i want him to be rooted just in one mission.

The problem is, when I delete the root ability from the building-like form, then his model is just a non-movable unrooted version.

I looked for the answer everywhere and now I'm posting it here :)

I tried:
- removing ancient type
- other base (Barracks or Altar) and then changing the model
 
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