- Joined
- Aug 18, 2011
- Messages
- 73
hello everyone
i got a problem on creating spell ive created a mui spell called Cone of cold (like wow`s one) based on (breath of frost)
but the problem is the dummy unit will not remove from game ive done many things to remove by triggers but not working and also i tried to pick units in Coc_Group (the dummy group)then remove it but its not working too
any idea to remove the dummy units like that?
here is the end part of trigger
i got a problem on creating spell ive created a mui spell called Cone of cold (like wow`s one) based on (breath of frost)
but the problem is the dummy unit will not remove from game ive done many things to remove by triggers but not working and also i tried to pick units in Coc_Group (the dummy group)then remove it but its not working too
any idea to remove the dummy units like that?
here is the end part of trigger
-
Else - Actions
- -------- Remove Track --------
-
Unit Group - Pick every unit in Spells_CoC_Group and do (Actions)
-
Loop - Actions
- Unit - Remove (Picked unit) from the game
-
Loop - Actions
- Hashtable - Clear all child hashtables of child (Key (Picked unit)) in Hash
- Custom script: call RemoveLocation(udg_Spells_CoC_Point1)
- Custom script: call RemoveLocation(udg_Spells_CoC_Point2)
- Custom script: call DestroyGroup (udg_Spells_CoC_Group)
- Trigger - Turn off Cone of Cold Loop <gen>
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