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kill dummy unit

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Level 12
Joined
Sep 11, 2011
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1,176
hello everyone, i had a problem when killing dummy unit.

to make it clear, i do something like this :

  • Custom script: set bj_wantDestroyGroup = true
  • Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
    • Loop - Actions
      • Unit - Kill (Picked unit)
all the units over the map died, with the exception of the dummy unit ( i changed the model to abomination) .

anybody know what is the problem ?
 
Level 12
Joined
Sep 11, 2011
Messages
1,176
I'm not sure if Locust units are pickable by "pick every unit".

Locusts are not seizable by position-based GroupEnums.

is this mean a dead-end ? :/

any other way to actually 'pick' them ?

EDIT : i removed locust ability from the dummy. i hope nothing bad will happen. thanks for the help. +rep

@rulerofiron99 spreading again ? oh God :p
 
Level 25
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Jul 10, 2006
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