- Joined
- Oct 20, 2019
- Messages
- 60
Hello, i imported a music file and what im trying to do is to play this music to specific players during boss fights
But the music only works when im playing it to everyone on the map simultaneously and not when im trying to play it to specific players only
Also i dont know if this would cause any desync problems, hopefully someone can confirm that for me
This is what it looks like now
But the music only works when im playing it to everyone on the map simultaneously and not when im trying to play it to specific players only
Also i dont know if this would cause any desync problems, hopefully someone can confirm that for me
This is what it looks like now
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Start Boss Music Left
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Events
- Unit - A unit enters Player 12 Spawn Left <gen>
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Or - Any (Conditions) are true
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Conditions
- (Unit-type of (Triggering unit)) Equal to Trekk the Wise 6
- (Unit-type of (Triggering unit)) Equal to Mhodrok the Mighty 12
- (Unit-type of (Triggering unit)) Equal to Sarix the Merciless 18
- (Unit-type of (Triggering unit)) Equal to Zhakkro the Voodoo Shaman 24
- (Unit-type of (Triggering unit)) Equal to Kozka the Ogre Warlord 30
- (Unit-type of (Triggering unit)) Equal to Izri the Corrupted Spirit of Eternity 36
- (Unit-type of (Triggering unit)) Equal to Ylfidir the Corrupted Ancient Treant of Life 42
- (Unit-type of (Triggering unit)) Equal to Goro the Corrupt Nightmare 48
- (Unit-type of (Triggering unit)) Equal to Narjz the God of Corruption 54
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Conditions
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Or - Any (Conditions) are true
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Then - Actions
- Custom script: if GetLocalPlayer() == udg_Player1 then
- Sound - Play When_Legends_Rise_Boss_Music <gen>
- Custom script: endif
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events