- Joined
- Jul 18, 2004
- Messages
- 1,862
Hey folks. Having a bit of a problem with my new custom skin.
I changed a Druid of the Talon into a Blood Elf unit... removed the beard and everything, new colors, some copy/paste from the Blood Mage and Spellbreaker... let's just say that it looks great.... as a .BLP.
However, after importing it into the mapeditor, and getting the path right, my unit now looks like...
THIS!
omg wtf indeed. What am I doing wrong? I bet it's got something to do with alpha or whatever, but... I haven't got a clue as how to work around this.
I work with Photoshop 7.0. I saved as .tga and converted it to .blp with Warcraft 3 Viewer.
If you can help me, please describe in detail the steps I have to take to get this right.
Thanks in advance.
I changed a Druid of the Talon into a Blood Elf unit... removed the beard and everything, new colors, some copy/paste from the Blood Mage and Spellbreaker... let's just say that it looks great.... as a .BLP.
However, after importing it into the mapeditor, and getting the path right, my unit now looks like...
THIS!
omg wtf indeed. What am I doing wrong? I bet it's got something to do with alpha or whatever, but... I haven't got a clue as how to work around this.
I work with Photoshop 7.0. I saved as .tga and converted it to .blp with Warcraft 3 Viewer.
If you can help me, please describe in detail the steps I have to take to get this right.
Thanks in advance.