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Problem with Entangled Gold Mine

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Level 13
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Oct 16, 2010
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737
Hi

I've been trying to create a new race where they use Wisps normally and the mine is entangled but the town hall isn't an ancient. It is a simple building (I'm trying to use the Highborne pack).

For whatever reason it just simply doesn't work. I tried having the Entangled gold mine as a custom unit, then tried using the normal one, then reset all of the abilities of the town hall to the ones of the tree of life but took away Uproot, eat tree and the upgrade ability. However there's still no progress.

I tried putting in a normal tree of life and that works perfectly fine. Any ideas?
 
Level 13
Joined
Mar 24, 2013
Messages
1,105
What's not working about it? I'm not following what the problem is.

Here's an uninformed answer:

Does the town hall have entangle gold mine?
Do the wisps have the Gather (Wisp Gold) ability?
Try basing the town hall off of a tree of life.
 
Level 13
Joined
Oct 16, 2010
Messages
737
Still got problems. The town hall can "entangle" the gold mine and all is going well. However the wisps can't then mine out of it and I keep getting messages saying "this mine is already entangled". I'm guessing it'd work if I simply edited the original entangled mine?
 
Level 20
Joined
Jul 14, 2011
Messages
3,213
If you're using wisps and tree of life as base units for workers and townhall, it must work, doesn't matter if Wisps and Tree has different models.
 
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