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Problem with Auto-cast spells

Discussion in 'World Editor Help Zone' started by Kafki, Mar 5, 2013.

  1. Kafki

    Kafki

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    So my problem is that when I create two spells based off one auto-cast ability and give em to different units they can't be cast on the same unit. Like faerie fire or inner fire. For example, if I want to have faerie fire giving -4 armor and the other one -8 armor. I want 2 buffs and -12 armor. Is there a way to do this without massive amounts of triggering.
     
  2. ap0calypse

    ap0calypse

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    Not that I know of.
    There are certain abilities that do allow stacking (such as slow poison), but with others it's 1 buff to rule them all.

    I don't think it would require a really huge amount of triggering on your part though. With the BonusMod-system, you can easily add/remove armor.
    Then all that's left is making some MUI system that activates that system whenever it's needed (at the beginning/end of the spell).
     
  3. Kafki

    Kafki

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    Thanks for the fast response. As I'm pretty new to the editor or at least making these kind of things MUI. This Bonus-mod system its downloadable here in the hive? But I suppose I'll check that out and some tutorials for making this stuff MUI. Thanks again.
     
  4. Xonok

    Xonok

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    Actually it will probably work if a custom buff is made.