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Problem with a WoW model.

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Feb 28, 2005
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Here's what I did.

I exported the model of a human male and also exported the three skins needed by the model. I loaded up the model in Magos's editor and it looked great except of course all the geosets are present.

I removed all except for the ones I wanted, making him look like a nice thief character.

Even though he opens up fine and looks perfect in the model editor, warcraft 3 cannot display the model.

Some things:

The model has a TON of animations, is there a limit to the number of animations a Wc3 model can have?

Are there other things I should consider, such as "it just won't work with some WOW models"?

PS. I've imported one model so I've got the idea of how it works but I bet i'm just missing a lot of the fine particulars of what it takes to properly transfer a model over.
 
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