- Joined
- Feb 28, 2005
- Messages
- 6
Here's what I did.
I exported the model of a human male and also exported the three skins needed by the model. I loaded up the model in Magos's editor and it looked great except of course all the geosets are present.
I removed all except for the ones I wanted, making him look like a nice thief character.
Even though he opens up fine and looks perfect in the model editor, warcraft 3 cannot display the model.
Some things:
The model has a TON of animations, is there a limit to the number of animations a Wc3 model can have?
Are there other things I should consider, such as "it just won't work with some WOW models"?
PS. I've imported one model so I've got the idea of how it works but I bet i'm just missing a lot of the fine particulars of what it takes to properly transfer a model over.
I exported the model of a human male and also exported the three skins needed by the model. I loaded up the model in Magos's editor and it looked great except of course all the geosets are present.
I removed all except for the ones I wanted, making him look like a nice thief character.
Even though he opens up fine and looks perfect in the model editor, warcraft 3 cannot display the model.
Some things:
The model has a TON of animations, is there a limit to the number of animations a Wc3 model can have?
Are there other things I should consider, such as "it just won't work with some WOW models"?
PS. I've imported one model so I've got the idea of how it works but I bet i'm just missing a lot of the fine particulars of what it takes to properly transfer a model over.