- Joined
- Apr 4, 2004
- Messages
- 21
I want to upload a new model (a razormane worker unit). Uploading the model, readme and screenshot work ok. When I get to the second form (to upload the skins) it wants me to upload the original Orc Peon skin (which is used for the gold and lumber).
Here is the texture part of the MDL.
---
Bitmap {
Image "Textures\gutz.blp",
}
Bitmap {
Image "Units\Razormane\RazormaneWorker\RazormaneWorker.blp",
}
Bitmap {
Image "",
ReplaceableId 1,
}
Bitmap {
Image "",
ReplaceableId 2,
}
Bitmap {
Image "Units\Orc\Peon\peon.blp",
}
---
I had the same problem with a replaceabletexture in my HeroDrider model.
Does anybody have any idea how I can prevent the peon skin from being recognized as a "new skin" ?
Here is the texture part of the MDL.
---
Bitmap {
Image "Textures\gutz.blp",
}
Bitmap {
Image "Units\Razormane\RazormaneWorker\RazormaneWorker.blp",
}
Bitmap {
Image "",
ReplaceableId 1,
}
Bitmap {
Image "",
ReplaceableId 2,
}
Bitmap {
Image "Units\Orc\Peon\peon.blp",
}
---
I had the same problem with a replaceabletexture in my HeroDrider model.
Does anybody have any idea how I can prevent the peon skin from being recognized as a "new skin" ?