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[Trigger] Problem activating custom made abilities

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May 30, 2007
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I am currently working on a custom map with some random abilities, on of with I'd like to active through triggers. The problem is that it's custom made and does not show up in the drop down menu's of the "Issue Order With No Target" action.

Is there any workaround to achieve activating such abilities?
 
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Aye, cheers for the welcome :)

Well.. the problem is that it is indeed based on an existing ability, namely the morph into destroyer ability. This also means that I made the same ability based on this ability twice to morph one way and another (I could make the transform both ways too, but this hampers my map a little.)

So I did try to use the basic spell in that trigger, yet it only worked one way.
 
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So you look for Issue Order with no target (obsidian statue-morph into destroyer form( or soemthing like that. It will trigger when your unit casts any spell that is from the Destroyer form spell though so it should have only one spell based off of it.
 
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OK. Fixed the problem. I managed to use the obsidian statue in both triggers, instead of the statue in the first and the destroyer in the second. Odd that I didn't check that before asking. My apologies for making such an unneccesary thread in the end

Regardless: thanks for your help
 
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I thought it was all working fine, but it seems that it just seemed to work on the outside. I would like to give both morphs a different build sets. Yet with the current triggers it works like this:

Start - Obsidian Statue: Building structures works
1st Morph - Destroyer: Building structures does not work
2nd Morph - Obsidian Statue: Building Structures does now work
3rd Morph - Destroyer: Building structures work

The problem is with the morph ability, since if I place builders of both types on the map, building stuctures works, yet morphing them ends in failure.

Now I tried to replace the units with triggers when the ability is used. Yet I fail to get the trigger to work properly. The main issue is that the ability it's gonna be based on has to show no effect, is activatable and activatable through triggers.

I already tried the summon a dummy unit using a water elemental spell, but this one didn't quite work out.

I once again sincerely apologize for bumping this thread, but I didn't wish to create another thread and mess uop the board.

[edit]I would show you the triggers if I had been smart enough to save them[/edit]
 
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