- Joined
- Feb 22, 2020
- Messages
- 43
Hi guys,
In my game i've created two custom abilities that are based on the fel dash and charge abilities from WoW. Both of the triggers work and have been made very similarly, however; I used different spell animations for them both when they are activated but in game when the abilities are activated, both of the spell animations mesh together. So for fel rush i used animate dead and charge has the stampede special effect but both animations are activate when i use the different abilities.
Yes i made two separate abilities for the spells, Charge based of carrion swarm and charge on shockwave, and both triggers are linked to the correct ability.
Am not sure what is happening and am new to triggers so any help would be wonderful!
In my game i've created two custom abilities that are based on the fel dash and charge abilities from WoW. Both of the triggers work and have been made very similarly, however; I used different spell animations for them both when they are activated but in game when the abilities are activated, both of the spell animations mesh together. So for fel rush i used animate dead and charge has the stampede special effect but both animations are activate when i use the different abilities.
Yes i made two separate abilities for the spells, Charge based of carrion swarm and charge on shockwave, and both triggers are linked to the correct ability.
Am not sure what is happening and am new to triggers so any help would be wonderful!