- Joined
- Feb 20, 2007
- Messages
- 338
I have a map where the opening is a cinematic that follows a flying unit across 1/3 of my map.
After the cinematic I desire for the area it has flown over to be masked.
I have tried using passive neutral as the units team, I have tried using a visibility modifier across the whole map (which oddly enough keeps all the terrain hidden even when explored). Alas that tends to cut into my visibility modifiers i have set for other parts of the map.
Is there a trigger command or something that resets the mini-map to total darkness like starting out fresh and clean?
After the cinematic I desire for the area it has flown over to be masked.
I have tried using passive neutral as the units team, I have tried using a visibility modifier across the whole map (which oddly enough keeps all the terrain hidden even when explored). Alas that tends to cut into my visibility modifiers i have set for other parts of the map.
Is there a trigger command or something that resets the mini-map to total darkness like starting out fresh and clean?