- Joined
- Feb 27, 2019
- Messages
- 401
Hello,
For a system I'd like to create a corpse or a unit of the same type as a variable unit (this allows me to get the unit armor without buffs).
But I'd like to avoid side effects/poluting maps with "Unit enters <entire map>" or indexing events.
Is it possible ?
For example creating the unit outside world bounds ?
Or create it hidden ?
Replace <unit> by <unit> with some settings ?
Have a dummy caster morph an existing dummy to <unit> with some settings ?
Have a dummy caster create an illusion with some settings ?
Have a dummy caster create it with an ability like Rain of Chaos ? -> tested KO
Morphing with Berserker Upgrade, Corporeal Form, ... -> tested KO, deosn't fire event, but can't set New Unit Type with Blz native.
Sincerely,
Ricola3D
For a system I'd like to create a corpse or a unit of the same type as a variable unit (this allows me to get the unit armor without buffs).
But I'd like to avoid side effects/poluting maps with "Unit enters <entire map>" or indexing events.
Is it possible ?
For example creating the unit outside world bounds ?
Or create it hidden ?
Replace <unit> by <unit> with some settings ?
Have a dummy caster morph an existing dummy to <unit> with some settings ?
Have a dummy caster create an illusion with some settings ?
Sincerely,
Ricola3D
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