- Joined
- Mar 10, 2009
- Messages
- 5,016
Hello guys, Im just wondering whats wrong with this trigger, it's suppose to change the value of the Caster or this should be MUI but why its not?...
I know wait sucks, but this suppose to be MUI...
I know wait sucks, but this suppose to be MUI...
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Explode
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Bloodlust (Neutral Hostile 1)
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Actions
- Set BL_Index = (BL_Index + 1)
- Set BL_Caster[BL_Index] = (Triggering unit)
- Set BL_Target[BL_Index] = (Target unit of ability being cast)
- Special Effect - Create a special effect attached to the overhead of BL_Target[BL_Index] using Abilities\Weapons\DemolisherFireMissile\DemolisherFireMissile.mdl
- Set Sfx[BL_Index] = (Last created special effect)
- Wait 10.00 seconds
- Special Effect - Destroy Sfx[BL_Index]
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Events