- Joined
- Oct 17, 2007
- Messages
- 547
i played a few pokemon maps before on bnet and I'm confused on how the system works, can someone show me a way to do it wit dialogs?
Basically I have 2 dummy skills (summon, unsummon) which activate the dialog when click.
How do I make the wc3 check for which slots has pokemon so it doesn't display blank buttons?
If i want to add a variable that determines how many pokemon can be summon at once how can I do that? (variable can be modify by triggers during game play)
And how to make it MUI?
I have no clue how JASS works so please explain if u decide to make a JASS system.
PS. If i wanna add fire to the tail of a dinosaur model how can i do that?
Basically I have 2 dummy skills (summon, unsummon) which activate the dialog when click.
How do I make the wc3 check for which slots has pokemon so it doesn't display blank buttons?
If i want to add a variable that determines how many pokemon can be summon at once how can I do that? (variable can be modify by triggers during game play)
And how to make it MUI?
I have no clue how JASS works so please explain if u decide to make a JASS system.
PS. If i wanna add fire to the tail of a dinosaur model how can i do that?
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