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Pokémans thread

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Level 14
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I believe they are still rare even if you find those tiles.
Once you actually find the right tile, you'll find that they actually appear pretty frequently. (I practically went nuts when I found a right tile and caught as many as I could. Then I went breeding crazy. XD)
I would give some Feebas, but I don't have any access to WiFi.
 
Level 5
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Heh, In Sapphire I got my Feebas on the first try. :wink:

Edit: I guess I can't connect to wi-fi. My security settings are WPA, and the Nintendo DS doesn't support it...
 
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Level 15
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Wobbufett is much easier to kill then milotic, simply because of his types, he has more weaknesses, so more pokemon are capable of dealing more damage to him than that to milotic.

WHAT?! I'm guessing you've never played online against a real Wobbufett, have you? Or maybe you've just never played against someone with half a brain?

Grass-types such as Venusaur and Ludicolo can make Milotic's life hard, as they can hit Milotic hard on its Grass weakness with their STABs while taking low damage from Milotic's offensive options. However, beyond Grass-types, the choice of a Milotic counter is largely dependent on which variant of Milotic you're fighting. Variants without Rest are crippled by Toxic, which continually chips away at Milotic's HP, preventing it from staying in against threats for extended periods of time. Variants without Haze or Hidden Power Grass are pure setup fodder for SubDD or SubSD Feraligatr, who can set up an unbreakable substitute in Milotic's face. SubPunch Azumarill can also provide to be the bane of Milotic without a neutral attack, as they can proceed to Substitute for free before assaulting Milotic with powerful Focus Punches. Toxicroak's Dry Skin ability also allows it to easily switch into Milotic and set up on it, as a neutral Ice Beam is the best that Milotic can muster in return.
Milotic's offensive sets can be beaten with a little prediction. The safest way to switch into offensive Milotic is by using a Water-type such as one's own Milotic or a Slowbro. Altaria also makes a good choice for switching into Milotic, as long as it stays away from Ice Beams. However, the bar none best way to switch into offensive Milotic is using Chansey, who can proceed to either stall it out with Softboiled/Wish or cripple it with Toxic or Thunder Wave.

vs.

By definition, a proper counter must be able to switch in against whatever it is they are trying to counter. As mentioned, Wobbuffet's ability prevents the opponent from switching if they lack the moves Baton Pass or U-turn or aren't holding a Shed Shell, which means it essentially has no real counters. So if you should meet this Pokémon during one of your battles, what can you do against it?
Taunt is probably the most effective defense against the blue blob. It will completely shut down Wobbuffet for a few turns, and all it can do is Counter and Mirror Coat for no damage. The most effective users of Taunt against Wobbuffet are Tyranitar, Mew, Mewtwo, and Darkrai, as they can use the time to set up. Sleep-inducing moves are also a temporary solution. By putting it to sleep, you can force it to switch out, use the opportunity to stat boost, or simply hit it with your strongest moves and hope you can score a KO before it wakes up. The Trick + Choice item strategy is also effective since it will limit it to only one move and therefore ruin its usefulness; just make sure you do this on the switch, or Wobbuffet can Encore Trick. A particularly effective Trick-user is Lugia, a Pokémon who Wobbuffet commonly switches in on. Toxic will help only if Wobbuffet is the last Pokémon on the team. Otherwise, it will simply Encore your Toxic and switch out to a cleric, one of the many Pokémon immune to Poison-type moves, or Wobbuffet will simply use Safeguard to set up a sweeper. However, Toxic Spikes can hinder Wobbuffet's jobs in revenge killing and setting up sweepers, as Aromatherapy can not get rid of them. Finally, Roar and Whirlwind will force it to switch out, although it will still come back to haunt you later in the battle. Never attempt to Roar or Whirlwind Wobbuffet if he is already in on said phazer, or else Wobbuffet will Encore your last used move, thanks to phazing moves' negative priority.
As mentioned, Baton Pass and U-turn are the only moves that have the ability to allow users to escape from Shadow Tag's grip. U-turn is super effective, but if you use it and Wobbuffet Counters in the same turn, the Pokémon who switches in will receive a pretty nasty dent (provided that they are not a Ghost-type). Scizor is the best user of this, so if you use U-turn on a full health Wobbuffet, make sure you have a Ghost-type Pokémon, or Wobbuffet has a chance of surviving and KOing the next Pokémon to be switched in. Giratina is usually the best choice here. Shed Shell also allows you to switch, but the only practical Uber users of it, Blissey and Lugia, will not enjoy losing Leftovers recovery.
Since Mirror Coat is a Psychic-type move, it will not affect Dark-types, which means Dark-type Pokémon can pound Wobbuffet with special attacks without fear of getting Mirror Coated back. Darkrai is a particularly good choice for this when battling in Ubers. Tyranitar also falls into this category but it must be using Dark Pulse and special Tyranitar isn't as useful in Ubers as it is in standard. Choice Band Tyranitar can also use Crunch or Pursuit against it. Likewise, Ghost-types are unaffected by the Fighting-typed Counter and can hit it with physical moves. Giratina-O can slam Wobbuffet with physical attacks. Spiritomb, being both Dark- and Ghost-type, is completely immune to both Counter and Mirror Coat; however, it is unlikely that any intelligent trainer will leave their Wobbuffet in against a Dark- and/or Ghost-type Pokémon. Dugtrio with Toxic can also turn the tables on Wobbuffet, as Wobbuffet will be unable to switch out and will slowly die off from Toxic damage. Extremely hard hitters, like Choice Specs Kyogre or Choice Band Ho-Oh, can bring Wobbuffet down, but if Reflect or Light Screen are in play then Wobbuffet will probably come out on top. Choice Specs Palkia, Choice Specs Dialga, and Choice Band Garchomp can be a nasty surprise to Wobbuffet, since these Pokemon often carry Choice Scarf, and their Dragon-type moves can 2HKO Wobbuffet with an attack-boosting Choice item.
A common mistake in using Wobbuffet is to send him in on common Uber Spikes users, like Forretress. This is not a good idea, because Encoring Spikes will almost ensure that the opponent can set up 3 layers of Spikes; thus all grounded Pokémon on the team will take a whopping 25% of their health by just switching in.
In the end, you will probably lose one Pokémon (especially if it is a Choice Scarf user) to Wobbuffet simply because you weren't expecting it. If this happens at the right time, this can put you at risk of being destroyed by powerful sweepers, such as Darkrai and Garchomp. Thus, it is often best to keep your Choice Scarf revenge killers (such as Choice Scarf Palkia) hidden until Wobbuffet is significantly weakened, because losing such vital revenge killers can potentially cost you the game.

Tell me if you ever have actually thought of any of the Wobbufett counters listed.
 
TL;DR

Anyway, I don't generally need to counter a wobbufett by attacking him directly, you defeat them useually with status ailments as far as I'm concerned, I'm pretty sure their counters and what not doesn't work again moves such as toxic, hynosis and what not. Use of them (even if they can) in one successful instance will make a wobbufett easy to defeat, I dunno if they are listed there, but thats what I do and then I use ghost/dark attacks to take him down from there if I used sleep, If I use poison or a similar status aliment then I simply use the time to A. regernate hp B. Boost my stats.

Further more, not many people tend to use wobbufetts for numerous reasons, evenif he does seem invincible in some cases, you just need to play smart to beat him as playing smart with a semi-decent pokemon as I find the maximum affectiveness of a wobbufett is restricted as it generally relies on 'magic counter' and 'counter' and w/e so if they choose the wrong counter he's left open for an attack anyway.

and besides psychic counters don't work vs dark pokemon anyway so he's no threat to them, if played correctly, you can take wobbufett down with losing as little as maybe a quarter hp of one pokemon, maybe not even that.

Ofc milotic has similar problems, but milotic is more adaptable than wobbufett imo, wobbufett users almost always go for the double counter approach and often lose from it as everybody expects the to.

People are likely to do more with wobbufetts now if they choose a differant approach as people (if they know you have a wobbufett) are much likely to be unprepared. In my case I have my tyranitar and Gengar who can deal with them very affectively as I have found in some online battles.

how ever I somewhat affective use of a wobbufett in a situation were it's in trouble thanks to his ability you can switch him out for a pokemon which is theorically good vs their pokemon and possibly scare them into switching but then use a move which might not be affective against their pokemon so you might deal a crushing blow to the next pokemon beforeit has performed an attack, but then this leaves you also as a weakness if they choosoe to not switch out regardless of their tactical disavantage inwhichcase they arelikely miss informed or expecting you to try to scare them into switching as it were. and in these cercumstances, our more likely to be in trouble than they are. If they are misinformed then your at an advantage anyway fotr obvious reasoning.

In my opinion, as stated before I think wobbufett is easier to kill then a milotic, I didn't want to elaborate this far, hence why I tried a two line reply, but oh well.
 
Level 15
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1,738
WOW, NICE POST LOL

'nuff said.

Anyway, I don't generally need to counter a wobbufett by attacking him directly, you defeat them useually with status ailments as far as I'm concerned, I'm pretty sure their counters and what not doesn't work again moves such as toxic, hynosis and what not. Use of them (even if they can) in one successful instance will make a wobbufett easy to defeat, I dunno if they are listed there, but thats what I do and then I use ghost/dark attacks to take him down from there if I used sleep, If I use poison or a similar status aliment then I simply use the time to A. regernate hp B. Boost my stats.

Standard Wobbufett carries Safeguard, meaning you can't hit him with status effects or any Pokemon on his team. Standard Wobbufett also carries Encore which is a great crippler for Pokemon that need to setup on him.

Further more, not many people tend to use wobbufetts for numerous reasons, evenif he does seem invincible in some cases, you just need to play smart to beat him as playing smart with a semi-decent pokemon as I find the maximum affectiveness of a wobbufett is restricted as it generally relies on 'magic counter' and 'counter' and w/e so if they choose the wrong counter he's left open for an attack anyway.

Wobbufett's limitation to Counter/Mirror Coat is not a problem at all. The only difficulty is if your facing a mixed Poke. Even then, you still Encore-lock them into 1 move and choose the appropriate "counter".

and besides psychic counters don't work vs dark pokemon anyway so he's no threat to them, if played correctly, you can take wobbufett down with losing as little as maybe a quarter hp of one pokemon, maybe not even that.
Who the FUCK in their RIGHT MIND would switch Wobbufett into a Dark-Type or Ghost Type Pokemon?

Ofc milotic has similar problems, but milotic is more adaptable than wobbufett imo, wobbufett users almost always go for the double counter approach and often lose from it as everybody expects the to.

Not at all. In fact, if you carry Encore it becomes even more of a nuisance, because people will no doubt lock themselves into their highest damaging move (and therefore you can predict and switch into something that can take it, force a switch, then setup).

People are likely to do more with wobbufetts now if they choose a differant approach as people (if they know you have a wobbufett) are much likely to be unprepared. In my case I have my tyranitar and Gengar who can deal with them very affectively as I have found in some online battles.

No one in their right mind would switch Wobbufett onto your T-Tar or Gengar. At least no one who's decent enough to be called "good".

how ever I somewhat affective use of a wobbufett in a situation were it's in trouble thanks to his ability you can switch him out for a pokemon which is theorically good vs their pokemon and possibly scare them into switching but then use a move which might not be affective against their pokemon so you might deal a crushing blow to the next pokemon beforeit has performed an attack, but then this leaves you also as a weakness if they choosoe to not switch out regardless of their tactical disavantage inwhichcase they arelikely miss informed or expecting you to try to scare them into switching as it were. and in these cercumstances, our more likely to be in trouble than they are. If they are misinformed then your at an advantage anyway fotr obvious reasoning.

In my opinion, as stated before I think wobbufett is easier to kill then a milotic, I didn't want to elaborate this far, hence why I tried a two line reply, but oh well.
Your post makes no sense either way. Please, never play Pokemon again if you think Wobbufett is bad. Good day.
 
yes, safegaurd will counter however, arn't you forgetting something? what if your pokemon is faster than said wobbufett and get the status ailment on it before it can put up said defence. I never said wobbufett was bad, I just think milotic is better.

As you rightfully pointed out about the encore method, which would yes give you a good advantage, but the flaw is that if they use a move which you cannot deflect Ie. A pokemon uses a dark attack that you wouldn't expect of it, then it'd be best to swtich him out and get your advantage and setup like you stated, but theres always a way to counter something, from what I've heard of what u've said a wobbufetts typical layout is this?

Safegaurd
Encore
Mirror coat
Counter

With a layout like this he will have weakensses against other long lasting pokemon such as milotic and indeed another wobbufett for obvious reasons
and he might also have a slight problem with weathering such as sandstorm and hail (if ofcource theres no healing item attached)

Eitherway, it's still possible to 1 hit kill a wobbufett regardless of how they are raised, in the same way every pokemon can eb one hit killed, ones immune to one hit kill moves can be taken down by weaknesses, or you might get a crit htit o take them down.

Am I right in saying you still deal the damage but twice the power is deflected back when using counter/mirror coat?

Somebody might line up gengar vs wobbufett as gengar's evolution tree is the only ghost type pokemon whichis vunerable to psychic attacks, so it's viable though unlikely.

As for 'Wobbufett's limitation to Counter/Mirror Coat is not a problem at all. The only difficulty is if your facing a mixed Poke. Even then, you still Encore-lock them into 1 move and choose the appropriate "counter".' I always use mixed pokemon types accept my pink wailord, (just so you know) which is probably why I find him easier to defeat than others.

I will say it one more time I don't think wobbufett is bad, infact I used to use my own wobbufett, I just think that milotic is better.
 
I kinda have to agree that Woboffet has got to be the most annoying op pokemon in the game, even more so then Shedninja. The beastie essentially can kill anyone else should they not approach it right, and approaching it right is incredibly difficult as it has a counter for almost any way you go at it (Destiny Bond is particularly a pain).

Of course Wobeffet is useless if your faster pokemon can one hit it before it gets its strategy started.
 
okay so we have one person who does a lot of competitive vs another person who has never done competitive.

I don't think this argument is going anywhere so can you guys knock it off?

Wobuffet's a huge pain in the ass if a human player is behind it but if a CPU uses it then they're easy to defeat. Does that settle it?

</moderator>
 
Right I'm adding a special offer to the saleout I'm currantly running, one most of you may be intrested in.

I'm going to sale out

9 Shiny Spinaraks
2
of which has an active pokrus virus (your other pokemon can still catch it)

for those of you who do not know what the pokerus virus is, it's a contageous virus (passes onto other pokemon after battle) Which doubles EV gain for these pokemon, making them overall much stronger pokemon than they would otherwise be.

Perminant Pokerus: Make sure you keep at least one pokemon with an active pokerus virus stored so the affect doesn't were off that pokemon, once so you can then use it to infect new pokemon.

Notice: Pokerus only passes on via battle, neither the carring pokemon nor the one you wish to catch it need to participate in this battle.
 
Here's some strats that you won't find on smogon :p

NOTE: I use these tactics in UU. These are not guranteed to work in higher grades. So just be aware of that, k? :3

Politoed Lol-Tactic: Okay, for those of you who haven't encountered this set, you better be aware of the existance of this set. Essentially, the moveset you want is:
Surf, Whirlpool, Encore, Perish Song.
The item you want is Grip Claw.
This set essentially works as a great way to counter bulky stallers, slow sweepers, fast sweepers if you're aware of your opponent having poor prediction, and any Pokemon that doesn't have an attack which can easily kill a Politoed.
What you do is use Whirlpool or Encore on the first turn (depending on opponent's prediction) and then use the other (if you started with Encore, you may not need to use Encore. It depends on the set they're running. Using Encore is a safety belt, though, so it is reccomended :3). Then use Perish Song. Stall for 2 turns and switch out on the last. That's why this is a lol-tactic :p
It's not going to get a guranteed kill all the time (especially if you're opponent is wise to this tactics), so use it wisely.

Electrode Starter: A lot of people will say that Electrode is good for one thing only - Rain Dance Teams. But I'm here to tell you differently. Whether or not you agree with me is your decision, but let's just say I've broken a lot of teams with this starter alone.
The set goes:
Magnet Rise, Taunt, Thunderbolt, Hidden Power (Water)

It should hold a Focus Sash.
Essentially, being the fastest pokemon in the UU has a lot of benefits. Especially considering it can learn Taunt. This means that you can Taunt EVERY pokemon that comes your way before they can set anything up (with the exception of pokemon which are faster than Electrode while holding Choice Scarf and decide to use Trick or Switcheroo on you :p).
Magnet Rise and Hidden Power (Water) are there to disrupt the common switch-ins (i.e. EQers).
Thunderbolt is there for a nice STAB move.

This set elminates most of Electrodes type disadvantages (of course, Grass/Poison [most commonly in the form of Venusaur] will have an advantage against this set, among other Pokemon, but the main reason for this opener is to Taunt. Attacking is an option here :p).

Shuckle Stall: No one has ever mentioned using Acupressure on a Shuckle on smogon. Which proves that they should only be used as a basic guideline. Essentially, this is a late game set that will work providing you eliminate all of the main problems (Essentially, Pokemon which are immune to poison).
The set is:
Knock Off, Acupressure, Rest, Toxic

The item should be Leftovers. The idea here is very basic. Use Acupressure as much as possible (before Toxic, yes. This is to attempt to increase the stats you want ASAP so you can stall properly). Follow with Toxic. Knock Off can be handy in the early game, causing switch-ins to lose their item. It can also be handy in the lategame when the opponent has more Pokemon than you. Rest is there for the obvious (healing? Duh? :p).

For those who don't believe me, fine. After all, I did face off a Toxic Orb + Guts + Swords Dance Ursaring AND a DDing Altaria when all I had left was my faithful Shuckle. I won. Shuckle was my last Pokemon. F*** yeah :p

Those are some of my more 'unusual' strats. I haven't really got too many too offer, but those should provide some interesting feedback for now :3
 
Out of those tactics I find the shuckle one intresting, it defeated an Ursaring and an Alteria? silly opponant trainer should have used a sleep inducing move like song, hypnosis and suchlike, It would have stopped that one.

Tell you what that eletrode tactic reminds me of; my shiny Ariados (parent of the ones I'm now putting up for sale) I was tempted to call him B.T.G.I.T.S. but it's obvious why I chose not to (BT is my broadband supplier atm lol) but anyway, the name stood for:
Buggeh - the glitch in the system
Simply because it was a glitch in the game, he could have any tm used on him, I mean at one point he had dragon claw even though he's a bug/poison it was a little rediculous but it was funny when I gave him dive and fought loads of fire pokemon >:D
and then fought loads of psychics and used dark type attacks, lol It was hillarious.
Each match, I change his skill set (other tm's) if I know who I'm going up against and what kind of pokemon they use to give me a sort of advantage, plus everytime you fight him you have no idea what he's gonna use >:D
 
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Level 16
Joined
Nov 30, 2009
Messages
2,073
LOL Finally able to download and patch SoulSilver. Is still Buggeh anyway. And the damned thing: Emulator can't run Platinum for some reason. Anyway, Tank-Commander, Pokerus? Awesome.
 
Epic win! =D

That would be an epic bluff! =D

Ow, I have another tactic for you ppl :p

Gastradon: This isn't one of my most outrageous strats (which is why I didn't mention it earlier :p), but it has it's benefits =D
The set is:
Surf, Stockpile, Toxic, Recover

Give it Leftovers. This seems pretty obvious, eh? That's because it is. Basically, Stockpile 3 times (for those who don't know, that's the most times you can use it) and use Toxic to poison most pokemon and Surf for the rest. Use Recover as required, but try not to over use it.

Basically, you want to get rid of the primary weaknesses before you bring out your Gastradon (this is primarily common Grass Types like Venusaur). Once the opponent has nothing on your Gastradon, you will win. Obviously :p

Btw, I once used this strat against a Politoed. This was the first time I saw the Politoed strat I mentioned above :p. I got stuck using Stockpile lol
 
Level 15
Joined
Sep 3, 2006
Messages
1,738
Here's some strats that you won't find on smogon :p

NOTE: I use these tactics in UU. These are not guranteed to work in higher grades. So just be aware of that, k? :3

Politoed Lol-Tactic: Okay, for those of you who haven't encountered this set, you better be aware of the existance of this set. Essentially, the moveset you want is:
Surf, Whirlpool, Encore, Perish Song.
The item you want is Grip Claw.
This set essentially works as a great way to counter bulky stallers, slow sweepers, fast sweepers if you're aware of your opponent having poor prediction, and any Pokemon that doesn't have an attack which can easily kill a Politoed.
What you do is use Whirlpool or Encore on the first turn (depending on opponent's prediction) and then use the other (if you started with Encore, you may not need to use Encore. It depends on the set they're running. Using Encore is a safety belt, though, so it is reccomended :3). Then use Perish Song. Stall for 2 turns and switch out on the last. That's why this is a lol-tactic :p
It's not going to get a guranteed kill all the time (especially if you're opponent is wise to this tactics), so use it wisely.

Electrode Starter: A lot of people will say that Electrode is good for one thing only - Rain Dance Teams. But I'm here to tell you differently. Whether or not you agree with me is your decision, but let's just say I've broken a lot of teams with this starter alone.
The set goes:
Magnet Rise, Taunt, Thunderbolt, Hidden Power (Water)

It should hold a Focus Sash.
Essentially, being the fastest pokemon in the UU has a lot of benefits. Especially considering it can learn Taunt. This means that you can Taunt EVERY pokemon that comes your way before they can set anything up (with the exception of pokemon which are faster than Electrode while holding Choice Scarf and decide to use Trick or Switcheroo on you :p).
Magnet Rise and Hidden Power (Water) are there to disrupt the common switch-ins (i.e. EQers).
Thunderbolt is there for a nice STAB move.

This set elminates most of Electrodes type disadvantages (of course, Grass/Poison [most commonly in the form of Venusaur] will have an advantage against this set, among other Pokemon, but the main reason for this opener is to Taunt. Attacking is an option here :p).

Shuckle Stall: No one has ever mentioned using Acupressure on a Shuckle on smogon. Which proves that they should only be used as a basic guideline. Essentially, this is a late game set that will work providing you eliminate all of the main problems (Essentially, Pokemon which are immune to poison).
The set is:
Knock Off, Acupressure, Rest, Toxic

The item should be Leftovers. The idea here is very basic. Use Acupressure as much as possible (before Toxic, yes. This is to attempt to increase the stats you want ASAP so you can stall properly). Follow with Toxic. Knock Off can be handy in the early game, causing switch-ins to lose their item. It can also be handy in the lategame when the opponent has more Pokemon than you. Rest is there for the obvious (healing? Duh? :p).

For those who don't believe me, fine. After all, I did face off a Toxic Orb + Guts + Swords Dance Ursaring AND a DDing Altaria when all I had left was my faithful Shuckle. I won. Shuckle was my last Pokemon. F*** yeah :p

Those are some of my more 'unusual' strats. I haven't really got too many too offer, but those should provide some interesting feedback for now :3

Hi, I just wanted to let you know that other than the Electrode set, those are both standard sets on Smogon.

Anyway, what I really wanted to ask you was if you would like to battle sometime? I wouldn't want to battle you if you're bringing your Electrode, but maybe you have other Poke's you can use? Or you could just surprise me I suppose.

Also, your Electrode should run HP Grass instead of Water. Quagsire (he's common UU) would fuck it up.
 
Level 4
Joined
Nov 10, 2008
Messages
84
Good lord this discussion has fallen to the pits of over-complication.

Anyway, on a lighter note:
What are your top five favorite pokemon types?
These are mine:
1. Fire
2. Ghost
3. Fighting
4. Electric
5. Ice or Water

I'd add dragon, but that's a given for everyone, I think.
Oh, and my team sucks because all of their moves involve STAB. D: I love matching their moves with their type. It's a bit of a kink.
 
Level 4
Joined
Nov 10, 2008
Messages
84
Sure:

1. Poison
2. Bug
3. Steel
4. Ghost.
5. Electric

Doesn't mean I use any of these types, I just like them in general, actually I don'ythink I use any bug or poison types but oh well :)

Oh, I totally forgot about Poison. Actually, I picked those types since they include some of my favorite pokemon. With that said, I use everyone of those types. If I were ever a gym leader, I would be a shitty one who uses a mixture of types.

Well, since we're talking about types, have you noticed that some of them need...renaming? I mean, what is up with GRASS? Cannabis comes to mind, and they could've been a little more creative by naming it NATURE or something. Then there's STEEL, which is better off being named METAL.
GROUND to EARTH.
BUG to INSECT
NORMAL to I have no idea. None at all.
Meh, they're just names. We can live with that. :S

Love your pink Wailord. I gave away my shiny golduck for a manaphy. D:
 
1: Dragon
2: Grass
3: Ice
4: Steel
5: hmmmm, this one is probably either Dark or Psychic but I can't decide

The names are already familiar, I don't think you'll see a name change for a while. The reason why its like that may just be due to translation of the original game, perhaps Grass is the most direct translation of the Japanese word for Nature, idk. And it doesn't seem like they've exactly went into whether or not the series is on Earth or not, so perhaps ground is better (also what if you go into space or something in a new one? That sounds like a really odd way to go, but you did ride and upside down waterfall in another dimension in Platinum).
 
What I'm intrested in really is the logic behind whats good against what and suchlike.

there are obvious ones:
Flying > Ground
Water > Fire
Fire > grass

but then there are the strange ones I find like

Psychic > Poison
Ground > fire
Fire > steel
Ice > Dragon

My only explaination that I came up with that makes sense (to me) is that

Volcanoes are made of 'the ground' and cover up the fire
dragons died in the ice age as a theory
Fire is used to melt metal
But then I come to Psychic > poison and draw a blank.

Any ideas what the logic behind all the type advantages are? :p
 
Hmmmm, well most Dragons fly, and I'd imagine an ice storm wouldn't be too good for the wings, Isn't ice also effective against flying?

Well I guess there's always mud in the ground, which smother fire pretty well. Also things like dirt don't ignite very well.

Well when you think of poison, you think of assassinations. To assassinate someone smoothly, they must have no clue. If you could read peoples minds then the assassination would fail. I guess this kinda works

Fire > steel

I've always found this one obvious, high heats melt metal like you said, thus if you surrounded something like Steelix in fire then it's armor would start melting and reshaping, which wouldn't exactly be the best situation to be in.
 
Level 5
Joined
Dec 15, 2009
Messages
145
My favorite types are:
1. Steel
2. Bug
3. Ground
4. Normal
5. Psychic

And my favorite Pokemon are:
1. Spheal
2. Ampharos
3. Ursaring
4. Arceus
5. Marowak
 
@En_Fuego: I used to run HP Grass on Electrode. It failed. Primarily because the main threat was Steelix. If Quagsire gets switched in, I'd switch to either Swellow (to counteract the EQ) or Venusaur (to set up a sweep with Swords Dance :3).

As for the Shuckle set I run, it's not 'standard' smogon set, so to speak. I kind of based it off the stalling Shuckle set, but decided to use Acupressure instead of Encore lol. But, with that said, it does work very effectively :3

As for the Politoed set, I'd like to see you find it here: You *probably* won't find it :p

If you do find it, please inform me ASAP :3
 
Level 5
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Dec 15, 2009
Messages
145
Hmm I want to evolve my Poliwhirl, do you guys think I should get Poliwrath or Politoed?
 
Level 28
Joined
Jan 26, 2007
Messages
4,789
I just re-started from scratch a week ago (3th of april) by buying Platinum :p
Finished the league 4 days ago and training my dragonair to fill up my 6th spot ><

I got lucky that I got pokerus from the 3th day xD (infecting pokemon every day to keep it alive).
Anyways, my palpad code is 1634 6741 7395...

Don't expect too much from me though (you can't get really good in 8-9 days >.>), my best pokemon is still lvl 69 :/ (Garchomp).
Grats Tank-Commander for finishing your pokedex =D

Edit: ohh, btw: you can use rare candies in combination with vitamins (such as calcium, protein, ...). The vitamins will increase the EV's and the rare candies the level, though note that vitamins do have a max (100 EV's per vitamin, a total of 510 I believe), but then again: the max EV's a pokemon can have is 510 as well :p (I never used any vitamins, yet I can't use them on my pokemon because I trained them in combat).
 
Level 5
Joined
Dec 15, 2009
Messages
145
Well, I might get Politoed then. If I can teach him any ice moves, he'll be the only good Pokemon I have to use against Lance...
 
Yeah I have to say, so far from the series Emeralds been my favorite, gold and silver being my second favorite. The overall game Diamond and Pearl was a bit shoddy, for their standards, by all means it was a fun and good game, it just didn't match up to its former heights. I loved the new added evolved forms and a few gems like Staraptor, but overall the pokemon were a bit less then standard (Chatot was a gimmick pokemon, the beaver things were fugly, etc. etc.). The story was even a bit worse then their norm, and Pokemon never really was strong in story.
 
Yeah, and i have to say emerald was GREAT. in the pearl and Dimond games, they art just did'nt seem to fit. the story did'nt seem to wrap around enough of the gameplay objects... It also.. even with the 'creation of sinnoh' storyline, it just didn't seem as epic as emerald... (my fav too) and the starter pokemon were WAAAAY meh. piplups evolved were meh. and Torterra was kinda fake-feeling... monferno was ok i guess... i still prefer mudkipz, and blazekinz...
 
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