So I have a problem.
I want to make an item, where, when used, the enemy gets poisoned by it. Easy, right? I want to make it so as soon as the enemy is infected, they will die within 70 seconds no matter how much health they have. Preferably with the health decreasing as it goes along.
I thought about LIFE TIMER, but that makes it so the enemy is ''invincible'' while the timer is active. Like, they wont take damage, their health bar is the timer.
Is there anyway to get this to work? (I already have CUSTOM VALUES of Units being used for another item, so sadly, I cannot use Custom Values)
I want to make an item, where, when used, the enemy gets poisoned by it. Easy, right? I want to make it so as soon as the enemy is infected, they will die within 70 seconds no matter how much health they have. Preferably with the health decreasing as it goes along.
I thought about LIFE TIMER, but that makes it so the enemy is ''invincible'' while the timer is active. Like, they wont take damage, their health bar is the timer.
Is there anyway to get this to work? (I already have CUSTOM VALUES of Units being used for another item, so sadly, I cannot use Custom Values)