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Point Target Circle

Submitted by nhocklanhox6
This bundle is marked as approved. It works and satisfies the submission rules.
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Keywords:
circle,target,point
Contents

Point Target Circle (Model)

Reviews
Moderator
[img] [img] Misha [img] 20th Oct 2013 Moderator's Review: This actually looks awesome ingame :) (info, it is to be used in game interface, in the 'advanced' tab of the world editor)
  1. [​IMG] [​IMG] Misha [​IMG] 20th Oct 2013
    Moderator's Review:

    This actually looks awesome ingame :)
    (info, it is to be used in game interface, in the 'advanced' tab of the world editor)
     
  2. Misha

    Misha

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    thought about ingame textures..?
     
  3. nhocklanhox6

    nhocklanhox6

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    Yes =.=, i think it's look ok =.=, :( it's look like this model ready change to NF T.T..I think it's look nice, you know >.<..:((((((((
     
    Last edited: Oct 13, 2013
  4. nhocklanhox6

    nhocklanhox6

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    Model Updated, Texture transparented.
     
  5. nhocklanhox6

    nhocklanhox6

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    Mode updated remove SparkTarget, use textures of wc3
     
  6. RoaminG

    RoaminG

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    It will be useful in my map :) ! Anyway,it looks ok to me.
    +Rep
    RoaminG
     
  7. chobibo

    chobibo

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    Looks good for modern aerial bomb target stuff.
     
  8. InfernalTater

    InfernalTater

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    Looks pretty cool and can certainly be useful, but I really think its current "stand" animation, which shows it disappearing, should be changed to a death animation, and it needs to be given a birth animation, obviously the opposite of the death animation, and then an actual stand animation where it is either completely motionless, or possibly pulsing or rotating.

    I also think it would be a lot cooler if this was teamcolored.
     
  9. Affirmative

    Affirmative

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    it is a suitable model in my map, though not to replace the War3 origin UI
    a overhead effect on target with this model for the spell 'Kill Command' of hunter should be fine
     
  10. emperor_d3st

    emperor_d3st

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    I really like the model, but I have a serious issue with it:

    I want to use it as a unit model (like a circle of power), but once I create the unit, the model plays its animation once then goes invisible.

    Is this working as intended? Did I do something wrong?
     
  11. Barade

    Barade

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    Useful!