- Joined
- Jun 8, 2018
- Messages
- 13
Hi guys.
2 more problems i came across, maybe somone can help.
I was about to make a Pocket factory spell that uses the human barracks model.
But however i try to aproach it, the model never displays as finished building, but instead it shows itself as it was a building under custruction (but in fact it is not, using different units in the spell I noticed that it is always a functioning building, just stuck in the building animation)
"Building time" makes no difference, also using a dummy unit with the barracks model does not.
Maybe this was a bit confusing, but I hope you got my point.
Then I was making a storm bolt ability with a doodad (Rock Variation 2) as missel art.
But then two problems occur: First the rock lingers after the impact, for about 5 sec. Even worse, it floats (it hits the target in the center, and floats there)
I tried to make a custom doodad, then a custom unit(with rock model) to change death time and stuff.
But sadly for missel art you can only choose from the models, and not the actual unit/doodad.
Maybe somone knows some answers, I wonder if there is a way, or only through triggering.
Regards, thanks in advance,
Cookie
2 more problems i came across, maybe somone can help.
I was about to make a Pocket factory spell that uses the human barracks model.
But however i try to aproach it, the model never displays as finished building, but instead it shows itself as it was a building under custruction (but in fact it is not, using different units in the spell I noticed that it is always a functioning building, just stuck in the building animation)
"Building time" makes no difference, also using a dummy unit with the barracks model does not.
Maybe this was a bit confusing, but I hope you got my point.
Then I was making a storm bolt ability with a doodad (Rock Variation 2) as missel art.
But then two problems occur: First the rock lingers after the impact, for about 5 sec. Even worse, it floats (it hits the target in the center, and floats there)
I tried to make a custom doodad, then a custom unit(with rock model) to change death time and stuff.
But sadly for missel art you can only choose from the models, and not the actual unit/doodad.
Maybe somone knows some answers, I wonder if there is a way, or only through triggering.
Regards, thanks in advance,
Cookie