I am a noob with all this stuff but I got this working. Only bug is, after a while the camera no longer follows directly behind but rotates to the side bit by bit. Is there a way to reset the camera every 30 seconds or so just to keep it following from behind?
Please help:
Event:
Time - Every 0.01 seconds of game time
Action:
Camera - Apply Player1Camera <gen> for Player 1 (Red) over 0.01 seconds
Camera - Set Player 1 (Red)'s camera Rotation to (Facing of Player1Unit) over 1.00 seconds
Camera - Lock camera target for Player 1 (Red) to Player1Unit, offset by (0.00, 0.00) using The unit's rotation
The problem is that is rotates around bit by bit rather than always staying behind. It doesn't do it automatically, only after I move around. It seems like the facing angle changes.
Please help:
Event:
Time - Every 0.01 seconds of game time
Action:
Camera - Apply Player1Camera <gen> for Player 1 (Red) over 0.01 seconds
Camera - Set Player 1 (Red)'s camera Rotation to (Facing of Player1Unit) over 1.00 seconds
Camera - Lock camera target for Player 1 (Red) to Player1Unit, offset by (0.00, 0.00) using The unit's rotation
The problem is that is rotates around bit by bit rather than always staying behind. It doesn't do it automatically, only after I move around. It seems like the facing angle changes.