Greetings,
I made a custom animation based on the Brilliance effect. But I only want to play a part when the circles widen and then destroy the effect. In the current version, the circles stay as they are for a few moments before disappearing and I want to remove that part.
This is my wurst code:
This uses the 'AddSpecialEffectTarget'
My guess is, that I have to edit the model, so I attached it.
If I was not clear:
I have an effect based on Brilliance with a duration eg. 1.5 seconds. I only want to display the first 1 second.
Here is a gif of how it looks like:
imgur.com
I made a custom animation based on the Brilliance effect. But I only want to play a part when the circles widen and then destroy the effect. In the current version, the circles stay as they are for a few moments before disappearing and I want to remove that part.
This is my wurst code:
Wurst:
addEffect(HOLY_NOVA_CASTER, caster, "origin")..setScale(SCALE).destr()
My guess is, that I have to edit the model, so I attached it.
If I was not clear:
I have an effect based on Brilliance with a duration eg. 1.5 seconds. I only want to display the first 1 second.
Here is a gif of how it looks like:
imgur.com
Attachments
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