I'm using destructibles that look like peasants and so forth to create lootable corpses. At map initialization I play all of their death animations and everything works fine except for one problem:
For some reason I can sometimes hear their death sounds as my units approach (long after map initialization).
How can I prevent that from happening?
For some reason I can sometimes hear their death sounds as my units approach (long after map initialization).
How can I prevent that from happening?