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Playing Animations

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Aug 19, 2004
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Does anyone know what to put for the animation name in the "Animation - Play" trigger to use the animations that are named something like "stand - 4" or "spell - 2"? I've already tried just punching in the animations name with the hyphen and the number, it didnt do squat -.-'

EDIT: Just for the record, I'm not a noob, I just haven't had to toy with the animations much.
 
Almost 100% positive WE doesnt use animation indexs. As in if you type in
Play units stand animation
It will play its stand animation, but if you type in
Play units stand - 1 animation
It will either play its normal stand animation or not to anything at all.
(Note some animation names: Spell, channel, slam, attack, victory, stand, death. Not sure if thats all, and not all units have all of them)
 
Virtualism in animation triggers is not possible. Even if there is a "stand 4".

And note that there is no "spell 2". Instead, there is spell slam, spell channel spell crawl, stand channel, and stand victory.
 
Thanks for the tips guys. Btw Nika, in some custom models there are animations such as spell 2. I have a model of Kakashi that has animations named as such and I was hoping to make it use specific ones for certain spells. Having him run in place for 2 seconds when casting a spell doesnt look too intelligent lol
 
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