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Playing Animations

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Level 4
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Aug 19, 2004
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68
Does anyone know what to put for the animation name in the "Animation - Play" trigger to use the animations that are named something like "stand - 4" or "spell - 2"? I've already tried just punching in the animations name with the hyphen and the number, it didnt do squat -.-'

EDIT: Just for the record, I'm not a noob, I just haven't had to toy with the animations much.
 
Level 10
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Jan 21, 2007
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Almost 100% positive WE doesnt use animation indexs. As in if you type in
Play units stand animation
It will play its stand animation, but if you type in
Play units stand - 1 animation
It will either play its normal stand animation or not to anything at all.
(Note some animation names: Spell, channel, slam, attack, victory, stand, death. Not sure if thats all, and not all units have all of them)
 
Level 4
Joined
Feb 23, 2007
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Virtualism in animation triggers is not possible. Even if there is a "stand 4".

And note that there is no "spell 2". Instead, there is spell slam, spell channel spell crawl, stand channel, and stand victory.
 
Level 4
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Aug 19, 2004
Messages
68
Thanks for the tips guys. Btw Nika, in some custom models there are animations such as spell 2. I have a model of Kakashi that has animations named as such and I was hoping to make it use specific ones for certain spells. Having him run in place for 2 seconds when casting a spell doesnt look too intelligent lol
 
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