- Joined
- Nov 17, 2005
- Messages
- 5
POTA is under constant developing. Expect a new version each 2 weeks.
You played POTA? Just give feedback, bug reports and suggestions for me to create an even better map with your name in the 'credits' list
Unprotected version available, just email me.
Changelog 2.00/2.01:
- item system completely redone, should be much better now :]
- spawnies gather in a more intelligent way
- voidwalker & satyr fixed
- balancing
- many smaller improvements in many aspects
- environment a bit nicer
- completely tranlated items & units to english, began to translate spells
- performance improvements
- adminmenu is (1.) automatically and (2.) only in SP activated
- initial avatar fight bug fixed (sry)
- new game mode: sudden death
- a bug causing your hero not to be revived was fixed
- the time until your hero will be revived is shown in the multiboard
- druid of wind deactivated cause of many unfixable bugs
- towers balanced
- towers can see invis units
- attributes of selectable heros is expressed in the color of the name above the selectable hero
- fixed 2 mem leaks
- new hero: forest beast
- fixed wrong spell descriptions
- rewritten hero selection system => better all-game performance
- using tavern instead of arena
- bugs when using -repick fixed
- by default, each hero can be picked only once
- new game mode: duplicate: heros may be picked more than once
- ai buys/sells items in a more intelligent way
- sligthly shorter intro cinematic
- 100 gold reward for defending the base
- extra booty for frags of and death of players with a high number of frags in a row
- roshan attack bug fixed
- creep attack bug partly fixed
- -random command for chosing a random hero
- fixed a bug with hero selection forcing
You played POTA? Just give feedback, bug reports and suggestions for me to create an even better map with your name in the 'credits' list
Unprotected version available, just email me.
Changelog 2.00/2.01:
- item system completely redone, should be much better now :]
- spawnies gather in a more intelligent way
- voidwalker & satyr fixed
- balancing
- many smaller improvements in many aspects
- environment a bit nicer
- completely tranlated items & units to english, began to translate spells
- performance improvements
- adminmenu is (1.) automatically and (2.) only in SP activated
- initial avatar fight bug fixed (sry)
- new game mode: sudden death
- a bug causing your hero not to be revived was fixed
- the time until your hero will be revived is shown in the multiboard
- druid of wind deactivated cause of many unfixable bugs
- towers balanced
- towers can see invis units
- attributes of selectable heros is expressed in the color of the name above the selectable hero
- fixed 2 mem leaks
- new hero: forest beast
- fixed wrong spell descriptions
- rewritten hero selection system => better all-game performance
- using tavern instead of arena
- bugs when using -repick fixed
- by default, each hero can be picked only once
- new game mode: duplicate: heros may be picked more than once
- ai buys/sells items in a more intelligent way
- sligthly shorter intro cinematic
- 100 gold reward for defending the base
- extra booty for frags of and death of players with a high number of frags in a row
- roshan attack bug fixed
- creep attack bug partly fixed
- -random command for chosing a random hero
- fixed a bug with hero selection forcing