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Players Randomly drop when map starts

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Level 3
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Jul 21, 2007
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Im having a terrible issue, its very simple, Players are randomly dropping out of the map once game loads and starts. The worst part is, IT ONLY HAPPENS TO CERTAIN PEOPLE, not everyone . Here is a list of things ive tried that haven't worked:

1) Tried disabling the Init Triggers.
2) Removed 100% of the leaks.
3) Improved a lot of the GUI spells to jass (removing BJ's and unnecessary functions)
4) Hosting an unprotected version of the map.
5) Having diferent people host it.
6) Stopped Using WEU (By removing all of the advanced triggers, and replacing them with their Jass equivalent), and started using JassNewgen with it.
7) Asked on a lot of forums.
8) Removing specific functions related to preloading spells and graphics.
9) Removed some skins and models.

It still happens. And it only happens to certain people. Any ideas?

This is an issue ive been trying to solve for MONTHS and no one has been able to answer, not even the best mappers I know (Yeah its THAT bad).
The map was first made with WEU, but then I changed it to JassNewgen.

{EDIT}
Does this have a solution? I need help, map has months of development, it cant all go to waste now -_-
 

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Level 34
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Jul 4, 2007
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Question: Do these 'certain people' own Macs? Macs got the stubborness to do - Oh wait, they drop, they don't crash. My error.

Maybe they should reinstall their Wc3's, I got no idea.
 
Level 16
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Seas =)

Hmm this happen to a friend long time ago... His problem was simply an imported modell that cause this problem.

This can quite happend - by your imported files following tips: sometimes you wrote it "ReplaceableTextures" change it to "Replaceable Textures" - than delte all "war3mapImported\" and reimported your 3 modell files.

I know if he was doing it, the error or bug or what ever was gone - maybe it helps you to

Anyway I dont see any error :thumbs_up:

MfG
Dr. Boom
 
Level 3
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Jul 21, 2007
Messages
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thank you guys im going to try the imported model issue.

EDIT: It still happens, I removed all wc3imported blah blah models and textures, but I didnt renamed those who had "ReplaceableTextures" on them because then the icons wont appear in the game play.
 
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Level 6
Joined
Jul 18, 2008
Messages
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>>GetLocalPlayer Declarations?? is that jass or something? i only used triggers in the map...

So what... jass aren't triggers?

Have you downloaded any jass systems?

ok... stay cool man.... what i i mean is i didnt use codes... look i dont know what its called... Nope i didnt download any jass system...



anywyz.. ill try what markone said... hope it works....

{EDIT}
cool it worked... thanks a lot man.... +rep!
 
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Level 14
Joined
Oct 18, 2008
Messages
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ahh i remember this problem i used to have it... all i found it means is that the more complex an long triggers put too much stress on the game for certain people comps to handle. i actually tested this theory and it works, usually it can be too many map init or just to many triggers in general.
 
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