Hi, I want a simple trigger that at the start of the game removes any units of a player that is not playing.
I have this trigger but it does not work, it seems the logic is very straight forward so I am confused on what's happening.
The players are "User" and so I want to clean up their units if that slot is not filled.
Thanks in advance!
I have this trigger but it does not work, it seems the logic is very straight forward so I am confused on what's happening.
The players are "User" and so I want to clean up their units if that slot is not filled.
Thanks in advance!
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Events
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Time - Elapsed game time is 2.00 seconds
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Actions
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Picked player) slot status) Not equal to Is playing
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Then - Actions
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Unit Group - Pick every unit in (Units in (Playable map area) owned by (Picked player)) and do (Actions)
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Loop - Actions
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Unit - Remove (Picked unit) from the game
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Else - Actions
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