- Joined
- Mar 17, 2005
- Messages
- 135
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Players Not Here
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Events
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Time - Elapsed game time is 0.01 seconds
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Conditions
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Actions
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Set Temp_Group = (Units in (Playable map area))
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Unit Group - Pick every unit in Temp_Group and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Owner of (Picked unit)) slot status) Not equal to Is playing
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Then - Actions
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Unit - Remove (Picked unit) from the game
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Else - Actions
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Do nothing
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Custom script: call DestroyGroup (udg_Temp_Group)
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