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Plated Footman (Now without hero glow!)

This bundle is marked as approved. It works and satisfies the submission rules.
This model has been up for awhile. I decided to upload it. Dissipate and death anim are taken from blademaster. This was
based on blizzy footman, 10% edited in oinker tools + magos.

UPDATE: Added version without team glow + Added better screenshot.

You are allowed to edit this model as much as you want as long as you give credits to me (and blizzard) for base.

!DO NOT IMPORT THE TEXTURES!

Keywords:
footman, warrior, soldier, plated,
Contents

Plated Footman (Now without hero glow!) (Model)

Reviews
Moderator
Useful and works great in game. A nice addition to the human hero line-up.
  1. Hack

    Hack

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    Nov 27, 2007
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    Omfg That Good 1111
     
  2. Mamma Scan

    Mamma Scan

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    Can you upload a screenshot with a view from the other side, so you can see more of him then just the shield.
     
  3. HappyTauren

    HappyTauren

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    Actually, that is mainly how you see him in game :p He has huge ass shield, so you rarely see his chest.
     
  4. Oziris

    Oziris

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    Oct 14, 2006
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    No words 5/5....
     
  5. HappyTauren

    HappyTauren

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    Moutec has created an ICON for this model, many thanks to him :)
     
  6. RaweN360

    RaweN360

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    lol

    This is cool :D
     
  7. PaskaTeppo

    PaskaTeppo

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    Cleverly Done!

    Cleverly Done! Nice 5/5
    No Team Color [-]
     
    Last edited: Mar 12, 2008
  8. NinjaDino

    NinjaDino

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    ui\Glues\SinglePlayer\HumanCampaign3D\HumanCampaignFootman.blp (Overwrites a default texture)
    textures\footman.blp (Overwrites a default texture)
    ui\Glues\SinglePlayer\HumanCampaign3D\HumanCampaignlHelmet.blp (Overwrites a default texture)
    ui\Glues\SinglePlayer\HumanCampaign3D\HumanCampaignSwordBlade.blp (Overwrites a default texture)
    ui\Glues\SinglePlayer\HumanCampaign3D\HumanCampaignSwordhandlr.blp (Overwrites a default texture)
    ui\Glues\SinglePlayer\HumanCampaign3D\HumanCampaignCrest2c.blp (Overwrites a default texture)
    Textures\Yellow_Star_Dim.blp (Overwrites a default texture)
    Textures\Clouds8x8Mod.blp (Overwrites a default texture)
    Textures\RibbonBlur1.blp (Overwrites a default texture)
    dude this is too much for me, make one custom skin.....
     
  9. HappyTauren

    HappyTauren

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    You don't need to import any of those.
    UPDATED.
    Thanks for bringing this up NinjaDino, I've fixed it now.
     
  10. NinjaDino

    NinjaDino

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    thanks for +rep, and p.s. you make some great models 8)
    i usialy like high poly models, cause in most of my playiable maps i use close cam and keyboard movement
    but i also like low polis models who are great to spawn in great numbers
    so in a fact i like all
     
  11. NinjaDino

    NinjaDino

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    so i dont have to uploadt this all to map only mdx file(model)?
    i wanted to import this model and ive imported blp champion and put textures and model didnt work, does model needs no textures to be imported??
    <<<<<<<<<<<<100 post>>>>>>>>>>>>
     
  12. HappyTauren

    HappyTauren

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    model needs no textures imported to work.
     
  13. Mamma Scan

    Mamma Scan

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    Can you make an other portrait? I don't really like this one.
     
  14. wigglesworth

    wigglesworth

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    owowowowow! realy realy cool 5/5
     
  15. Dr. Sniz

    Dr. Sniz

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    Holy SHit! THat's Gooooooooood!
    Bravo!
     
  16. Druza

    Druza

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    May 23, 2008
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    Looks good. Perfect for a Hero model.
     
  17. LordXavier

    LordXavier

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    Jun 14, 2008
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    I have a question HappyTauren, has Blizzard Entertainment contacted you to be hired? I've never seen any better models from anyone. 10/7
     
  18. Honored APTD

    Honored APTD

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    May 31, 2008
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    Hey it's very nice but it would be ever better if it had team colour parts on it.
     
  19. Zach2424

    Zach2424

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    Jul 21, 2008
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    I like it 3/5 would be alot better if it supported player colors though
     
  20. icecream_pirate

    icecream_pirate

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    best footman model EVER!
    my only wish is that the plate on the backside isn't connected to the back of the chest plate.(making an rpg map where the camera follows the character from the behind..)