Hi all,
So I can't make up my mind on these things
1.) What is better type of gameplay mechanics:
a. Players respawn in their base after a set amount of time has passed after they die
b. Players have to capture points to spawn on them if they don't have any captured points then they will instead spawn near their base area with reduced visibility[temporary]
c. Normal Wc3 camera ? or 3rd person camera ?
d. Capturable points that can spawn a few vehicles/aircraft in a set amount of time?
2.) Weapons ? Vehicles ?
a. Should players be able to buy a weapon ? or random weapons spawn in the map and players have to find those ?
b. Usable aircraft/vehicles/tanks ? and artillery points which you can capture and control the artillery?
3. Game modes?
a. Players can vote for a game mode(CTF, Deathmatch, Team-Deathmatch, Elimination)
b. The mode is randomly generated with each time a new match/round begins?
Feel free to suggest ideas too
So I can't make up my mind on these things
1.) What is better type of gameplay mechanics:
a. Players respawn in their base after a set amount of time has passed after they die
b. Players have to capture points to spawn on them if they don't have any captured points then they will instead spawn near their base area with reduced visibility[temporary]
c. Normal Wc3 camera ? or 3rd person camera ?
d. Capturable points that can spawn a few vehicles/aircraft in a set amount of time?
2.) Weapons ? Vehicles ?
a. Should players be able to buy a weapon ? or random weapons spawn in the map and players have to find those ?
b. Usable aircraft/vehicles/tanks ? and artillery points which you can capture and control the artillery?
3. Game modes?
a. Players can vote for a game mode(CTF, Deathmatch, Team-Deathmatch, Elimination)
b. The mode is randomly generated with each time a new match/round begins?
Feel free to suggest ideas too